|
| What to do with the pen: |
Put pen in slot. |
| What to do with bead: |
Put it in bottle. |
| How to avoid recognition: |
Shave. |
| What to do with bottle: |
Put in pillow and throw out of window. |
| What to do with dolls: |
Behead french doll and look inside. |
| The safe:
| It hasn't been painted on the wall, but maybe
there is paint in front of it! |
|
| What to do with lumberjack: |
Bandage hand with cotton. |
| What to do with petticoat: |
Rip it. |
| The hermit: |
Give him brooch. |
| To enter castle: |
Blow horn. |
| What to do in bear's cave: |
Light incense. |
| To dispose of vulture: |
Drop meat. |
JEWELS
OF BABYLON (Interceptor)
- To deal with the native: Give him the watch.
- To deal with the Lion: Give it the fish.
- To deal with the octopus: Kill it with the spear.
- To move the boulder: Use the crowbar.
- To open the rock door: Use the rod.
- To deal with crab: Shout in canyon.
- Unlock and open the door with the key. It's at the dead end, S and
W of the pit.
- Be shadowed to canyon by crab, then shout! Then check north of rockpool!
|
JINXTER
(Magnetic Scrolls) |
| What to do with the bull: |
Wave tablecloth then throw tablecloth. |
| The magpie: |
Listen to it. |
| To open sliding doors by boat house: |
Oil the runners. |
| To fix hole in canoe: |
Put bung in sock then put in hole. |
| At the mound of dirt: |
Climb it then open can of worms. |
| The plastic dragon: |
Play with it but no other use. |
|