LIMEHOUSE MYSTERY – PART 1 Global Games Spectrum 48 While you ultimate goal is to free the professor and his daughter and find the accelerator, following the Sarajevo incident that sparked WWI, this probably occurs in Part 2, which I have not been able to find and play. Part 1 is playable, but you don't really know what you are to do, nor with what you are to leave the house. There are many useless objects in Part 1 – however, these are collected and placed by the front door, so if Part 2 is ever found, you don't need to replay the entire game. INVENTORY (gold sovereigns), TAKE WIRECUTTERS, EXAMINE EXPERIMENT, TAKE PHIAL, EXAMINE PHIAL, N, TAKE CROWBAR, S, UP, W, S, S, DROP PHIAL, DROP CROWBAR, TAKE CARD, EXAMINE CARD, EXAMINE DOOR (needs a key to be opened), EXAMINE COAT (you see matches), N, E (you see a cigar), N, DOWN, EXAMINE SUNDIAL (a quote from William Blake), W (in the shed), EXAMINE WOOD, TAKE WOOD, E, UP, S, TAKE CIGAR, W, S, DROP CIGAR, DROP WOOD, N, UP, E, TAKE BOX, EXAMINE BOX, W, OPEN BOX (you see a mechanism), EXAMINE MECHANISM (you see wires connecting am explosive to two plates), CUT WIRES (don't be hasty), PUT CARD BETWEEN PLATES, CUT WIRES (you remove the explosive), DROP WIRECUTTERS, W, GO WINDOW (you see a car), TAKE KEY, E, UP, GO SKYLIGHT, UP, EXAMINE CHIMNEY, EXAMINE CONDUCTOR, TAKE ROD, DOWN, GO ATTIC, DOWN, DOWN, W, EXAMINE BRONZE, TURN BRONZE (nothing seems to happen). EXAMINE PORTRAIT (the professor's wife by a sundial), MOVE PORTRAIT (you see a plate), EXAMINE PLATE (recessed), E, S, W, EXAMINE WALL (you push a panel in), GO PANEL, DOWN, EXAMINE DOOR (there is a hole), INSERT ROD IN HOLE (the door opens), N, EXAMINE BOOK, READ POEM (this is a clue – though a very obscure one), PUSH SWITCH (you hear a buzz), S, UP, GO WALL, E, N, UP, N, TAKE HAIRPIN, S, TAKE ALL, DOWN, S, DROP ALL, TAKE KEY, TAKE SOVEREIGNS, N, W, EXAMINE CLOCK, EXAMINE DESK (the telephone has been ripped out of the wall), MOVE HANDS (to what time?), MIDNIGHT (you hear a soft click), PUSH WALL (you see an open safe), EXAMINE SAFE, TAKE CRYSTAL, EXAMINE CRYSTAL, E, S, TAKE ALL (you can't take the explosive, hairpin, and box – so you decide what is needed – I dropped the wirecutters, and took the hairpin), OPEN DOOR (you are outside and see a pistol being drawn), DUCK (the bullet misses you), HAIL TAXI, SAY FOLLOW THAT CAR. Not a satisfying finish, but you are done. Terri Sheehan 2005-07-16 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com