Forgotten Island By Josh Goebel For web browser Solution by Garry Francis ---------------------------------------- This is a minimal solution. You'll need to EXAMINE lots of things for this solution to make sense. The score is measured as achievements. There are a maximum of 16 achievements. Some of these are extremely obscure. Achievements are shown in parentheses as +A=B, where A is achievements earned and B is cumulative achievements earned. Optional (but significant) commands are shown in parentheses. You can omit these once you know what to do. TUTORIAL OFF (N) (you can barely stand, perhaps crawl) CRAWL N (you collapse exhausted) WHOAMI (Achievement: Know Thyself) (+1=1) S GET KNIFE (SWIM) (you aren't feeling strong or lucky enough) N THROW KNIFE (repeat until seagull is dead) EAT SEAGULL (Achievement: Perseverence) (+1=2) W SHAKE TREE (a coconut falls out) EAT COCONUT (with your knife, you're less hungry, but still thirsty) DROP KNIFE X BOTTLE (there's a message in it) GET MESSAGE READ IT (Achievement: Message in a bottle) (+1=3) DROP MESSAGE W N DRINK (you fall asleep) PRAY (Achievement: God-fearing) (+1=4) MUTINY (Achievement: Bad boys, bad boys, what ya gonna do) (+1=5) CLOSE EYES (you wake back on island) S E E N N N N E E S X BOULDER (adds exit down) X STATUE (it's a wolf statue & missing its eyes) (X EYES) (one is blue, other is red) D GET MEDALLION (X IT) (it's attached to a cord) WEAR IT (you feel luckier, you can now swim at water's edge) SWING VINES (Achievement: Tarzan) (+1=6) U N W W S S S S S SWIM GET AXE U GET SPYGLASS D D (X WATER) (you wonder what could be hiding beneath surface) FEEL WATER (you find a key) GET KEY GET CANDLE GET CHARTS READ BOOK (Achievement: Bookworm) (+1=7) U N N E UNLOCK CHEST (you discover blue marble, gold coins, matchbook, love letters) DROP KEY GET MARBLE GET MATCHBOOK E COUNT STONES (Achievement: OCD) (+1=8) W W W GET OAR W CHOP DRIFTWOOD GET IT DROP AXE E E N N N N W W S W ENTER N X GHOST (Achievement: Ghost Busters) (+1=9) DROP STONE (Achievement: Wishing Well) (+1=10) N N ENTER FIREPLACE (Achievement: Jolly Old St. Nicholas) (+1=11) (READ TOME) (read each section to find out history of island) S S S EXIT W W SPY NORTH (Achievement: Planet of the Apes) (+1=12) DROP OAR DROP DRIFTWOOD DROP CHARTS BUILD FIRE (Achievement: Signal Fire) (+1=13) (X ALTAR) (it has a crack, you have a desire to touch it) X CRACK (you find a red marble) GET MARBLE TOUCH ALTAR (you fall into a dream) (X WOLF) (X WIZARD) (E) (you can't physically move, but need to close your eyes) CLOSE EYES E E E N E E E E S INSERT MARBLES (statue crumbles, dire wolf appears) D CLIMB VINES D D ENTER (D) (it's too dark to go any further) LIGHT CANDLE D (Achievement: Treasure Island) (+1=14) (X TREASURE) (you half expect to see a dragon) X DRAGON (Achievement: Paranoid Much?) (+1=15) U EXIT U U W (dire wolf moves north) WAIT (repeat until dire wolf goes north) N WAIT (repeat until dire wolf goes west) FOLLOW WOLF (you're lost) N (repeat until you get to quiet grove, about 6 moves) (ASK WOLF, WIZARD, ISLAND, TRUTH, ALTAR, LIFE) ASK HELP (a small acorn falls to the ground) GET ACORN S (you hear a commotion to the north) N (dire wolf is gone, wizard raises his staff and you end up outside grove) N (tree is now dead) X TREE (you remember acorn & plant it) (Achievement: Kings or Pawns) (+1=16) GET STAFF ***THE END***