LIST OF TAKEABLE ITEMS IN DR. TERROR’S HOUSE OF HORRORS This is a fairly straightforward game and like most of John R. Olsen’s works is compact in size but puzzle heavy. He seems to throw in one puzzle in all of his games which is much harder than the rest. Here it relates to the second heaviest key. There are no soft locks as far as I can see although there is a thirst daemon which seems to be permanently slaked after one drink. There are numerous red herrings. EMPTY BOTTLE GRINNING SKULL BLACK HOOD ASH STAKE GOLD KEY (CHARITY) SILVER KEY (MODESTY) BRASS KEY (BRAVERY) LEAD KEY (TOLERANCE) CHROME KEY (HONESTY) COPPER KEY (SINCERITY) BRONZE KEY (FAITHFUL) IRON KEY (LOYALTY) STEEL KEY (FRIENDLY) ALUMINUM KEY (MERCY) DIVER’S KNIFE TOP HAT HEAVY BATTLEAXE LOTTERY TICKET PAPERBACK BOOK THREAD SPOOL KEY MOLD WOOD TOOTHPICK CANDY WRAPPER DONUT MAGNET POCKET WATCH (BROKEN) TARNISHED QUARTER SHINY QUARTER FLINT TOMAHAWK TIN STAR STONE CRUCIBLE LEAD SLUGS MOLTEN LEAD