Hints And Clues Do not look at this page unless you are thoroughly stuck. Here is a list of instructions the computer understands. If you type a different instruction, the computer will not understand even if it makes sense to you. GET TAKE EXAMINE READ GIVE SAY PICK WEAR TIE CLIMB RIG USE OPEN LIGHT FILL PLANT WATER SWING EMPTY FEED CROSS REMOVE BAIL TURN DIVE INSERT LEAVE THROW EAT BLOW DROP RING MOVE INTO BURN CUT HOLD UNLOCK POISON SHOW COUNT WITH DRINK BREAK PAY MAKE REFLECT STEAL GATHER ENTER Here are clues to specific problems you will encounter. High walled rock garden You need things to plant - and something to help them grow. Bridge This is a toll bridge. Misty pool There is something mysterious here. You need to empty the pool to find out what it is. Ogban's Boar Look around on the island for something to help you get past the Boar. Mosaic-floored hall 1. What is at the end of the hall? (Food and drink) If you have been to the kitchens, you may have found something to use here that will prevent Ogban harming you - for good. 2. Your passage is blocked by Magrarg's evil spells. Only if you are carrying all the magic objects will you be allowed to go east. Stables You need something from the wooden door to the stable. The Grargs carry matches in their uniforms. Fallen oak The Goblin Guardian is listening for the sound of the wind blowing through the reeds of the marshes where he was born. Wooded valley The hermit will trust you if you give him something that used to belong to him. Underground tunnels You can find out in which direction to travel by examing some instructions not far away. Attic bedroom What would you expect to find in a bedroom? Examine it and see if there is anything useful. Silver Chamber You must HOLD the Stone of Destiny and SAY the magic words one by one.