THEME PARK U.K. Written by Jack Lockerby (River software) Walk Through by Dorothy Millard (C64 Version) Notes 1. The token is needed every time you pass through a turnstile and one turn will be deducted each time, ie. every time you enter and leave each section. 2. You only need to type ENTER or LEAVE and the token will be automatically returned to you. 3. There are many ways to kill the spider, but only one is correct. 4. It was not possible to score more than 95% because 5 points were lost because it isn't possible to use the axe to hit the padlock, as you can't carry it in the lake and can't put it in the backpack because it is too sharp. Because of this it was also not possible to use the token only 25 times. Even after the token runs out you can continue and finish the game. Walk Through (Start in the main entrance), INVENTORY (carrying a token), EXAMINE TOKEN, EXAMINE SLOT, ENTER (to main exit), N (forest), W, W, EXAMINE TREE (strange - it's a banana tree), CLIMB TREE (it has slippery bark), SHAKE TREE, SHAKE TREE (the banana falls), GET BANANA, N, N, NE, E, N (entrance), ENTER (to safari park), N (elephant grass), DROP BANANA, U (tree), WAIT (a large elephant appears and spots the banana), JUMP (onto the elephant's back... she heads north flattening the grass... you are thrown off), S, S, S, U, U (top of tree), EXAMINE FORK (you spot the remains of a leopard's kill), GET CARRION, EXAMINE CARRION, D, D, S, LEAVE, S. W, SW, N, ENTER (to native village), N, NW (a dog is here), WAIT (if necessary until the angry leopard spots you carrying her kill... the dog spots the leopard and runs off with the leopard in hot pursuit - note you still have the carrion), W (into hut), EXAMINE STRAW, GET BOW, E, E, E, E (to another hut), EXAMINE STRAW, GET ARROW, W, NW, N (hut), EXAMINE STRAW, GET AXE, S, SE, SW, S, LEAVE (to forest), S. E, E, E, E (the spider's cave is east but don't enter carrying the carrion), THROW CARRION INTO CAVE, W, W, W, SW, W, ENTER (to lake), W (lakeside), EXAMINE BANK (see reeds), EXAMINE REEDS, GET HAMMER (sledge-hammer), E, LEAVE, E, NE, N, E, N, ENTER (to safari park), DROP BOW, N, U, U (the tree), CHOP BRANCH (using the axe), DROP AXE, GET BRANCH, D, D, S, LEAVE, S, E, SE, E (the spider is checking the carrion), HIT SPIDER WITH BRANCH (you now see a dead spider), EXAMINE SPIDER (see a poison sac), DIP ARROW IN SAC (you now have a poisoned arrow), MOVE SKELETON, GET BACKPACK, EXAMINE BACKPACK (empty), U (onto web), N, N, U (stony ground), GET HORN, EXAMINE HORN(an item you need to take with you when you leave), PUT HORN IN BACKPACK, E, ENTER, E, E (ruined castle), HIT MASONRY WITH HAMMER (you now see small pieces), DROP HAMMER, MOVE MASONRY (reveals a trapdoor), EXAMINE TRAPDOOR (it has a ring in the top - you see a knife), GET KNIFE, DROP BRANCH, W, W, LEAVE, W, D, S, S, D (cave), W. NW, W, N, ENTER (to safari park), GET BOW, N, N, N, N, N (twilight woods), FIRE ARROW AT GORILLA (the poison works... you hear the roar of a hungry lion), N, SKIN GORILLA (using the knife), GET HIDE, DROP BOW, E (the lion pounces on the remains of the gorilla), EXAMINE VINES, CUT VINE (using the knife), GET VINE, WAIT (to give the lion time to leave), W, S, S, S, S, S, S, LEAVE, S, DROP HIDE, W, SW, DROP VINE, S, W, ENTER (to lakeside), W, CUT REED (using the knife), DROP KNIFE, DROP TOKEN, GET REED, WEAR BACKPACK, ENTER (you are swimming in the lake), PUT REED IN MOUTH, NW, D (you are on the bottom of the lake), GET ROCK, PUT ROCK IN BACKPACK, U, SE, LEAVE, GET TOKEN, REMOVE REED, DROP REED, E, LEAVE, E (forest). N, GET VINE, N, ENTER (to native village), N, NW, W (hut), EXAMINE HUT, GET TORCH, EXAMINE TORCH (made from brushwood), E, E (village centre), LIGHT TORCH (at the fire), W, SE, S, LEAVE, S, NE, E, N, ENTER (to safari park), N, N, N, N, N, N, N, N, N, N (end of the volcano), EXAMINE DOOR (see a picture of the Archangel Gabriel), GET HORN (from backpack), BLOW HORN (it reverberates... the side of the volcano shakes, forcing the stone door to swing open), PUT HORN IN BACKPACK, ENTER (need the lit torch), U (the stone door slams shut behind you), U, U, PUT TOKEN IN BACKPACK, GET TUSK, EXAMINE TUSK (an item you need to take with you when you leave), PUT TUSK IN BACKPACK, U, U (top of volcano where the torch is extinguished in the wind), PUT TORCH IN BACKPACK, WAIT, WAIT (a cloud comes drifting close by), JUMP (onto the cloud - a spade is on the cloud... the cloud drifts over the forest and turns to rain,... the spade falls and you are deposited in the forest), GET SPADE, PUT SPADE IN BACKPACK. W, W, W, NW, N, N, GET TOKEN (from backpack), ENTER (to native village), N, NE, NW, NE (well), DROP TOKEN, PUT VINE AROUND NECK (you need two hands free to climb down the well), D, D, D, D (to bottom rung of the ladder), GET VINE (from around your neck), TIE VINE (to the bottom rung of the ladder), D (you grasp the vine and slide down to the bottom), GET SPADE (from backpack), DIG (using the spade), GET BLOWPIPE, EXAMINE BLOWPIPE (an item you need to take with you when you leave), PUT BLOWPIPE IN BACKPACK, PUT SPADE IN BACKPACK, U, U, U, U, U (back out of the well), GET TOKEN, SW, S (village centre), GET TORCH (from backpack), LIGHT TORCH (at the fire), E, SW, S, LEAVE, S. NE, E, GET HIDE, S, E, E, E (cave), U, N, N, U, E, ENTER, E, E (ruined castle), GET BRANCH, PUT BRANCH IN RING, GET ROCK (from backpack), PUT ROCK UNDER BRANCH, PUSH BRANCH (you press down and force the trapdoor open), GET ROCK, PUT ROCK IN BACKPACK, D (into a tunnel), N, E, W, EXAMINE GOBLIN (scared of gorillas), WEAR HIDE (the goblin is terrified and runs off), EXAMINE DOOR, S, U (castle), W, W, LEAVE, W, D, S, S, D. W, W, W, W, SW, W, ENTER (to lakeside), DROP TOKEN, W, DROP TORCH (it goes out), REMOVE HIDE, DROP HIDE, GET REED, ENTER (you are swimming in the lake), PUT REED IN MOUTH, NE, NW, D (onto the bottom), GET SPADE (from the backpack), DIG (you uncover an old chest), EXAMINE CHEST (fastened by a rusty old padlock), GET ROCK (from backpack), HIT PADLOCK WITH ROCK (the padlock falls off and the chest flies open... the rock disintegrates), EXAMINE CHEST, GET FIDDLE, EXAMINE FIDDLE (an item you need to take with you when you leave), PUT SPADE (in backpack), PUT FIDDLE IN BACKPACK, U, SE, SW, LEAVE, REMOVE REED, DROP REED, GET TORCH, E, GET TOKEN, LEAVE. E, E, E, E, E, N, E (cave), U, N, N, U, E, ENTER (to ruined castle), E, E, D (into tunnel), N, E, W (door), GET FIDDLE, PLAY FIDDLE (the door swings open), N (into dungeon), PLAY FIDDLE (the door swings shut and you see a lute hanging on the door), GET LUTE, EXAMINE LUTE (an item you need to take with you when you leave), PLAY LUTE, PLAY FIDDLE (the door opens), LEAVE, S, U, W, W, LEAVE, W, D, S, S, D, W, W, W, S, S, S (main exit), PUT FIDDLE IN BACKPACK, PUT LUTE IN BACKPACK, LEAVE. CONGRATULATIONS You have completed the adventure. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com