MARTIAN PRISONER Walk Through by Dorothy Millard (C64 Version) Scenario Without warning the Martians have started a devastating war against Earth. They have captured you and are holding you prisoner in a cell on a Martian space cruiser headed towards Earth. The cruiser also carries a secret weapon that can neutralize all of Earth's defenses. Your task is to destroy the Martian ship and escape in a lifecraft before the Martians can complete their sinister mission. Walk Through (Start in prison cell), LOOK (around until a guard turns off the force field and enters the cell), E (as you go east the force field is activated trapping the guard), S (engine room), GET KEY (magnetic), E (small room), READ SIGN (atomic fuel nearby - don't bring any radioactive materials into this room), W, N, OPEN DOOR (using key - you are in the supply room), GET UNIFORM (you automatically wear it), GET GEIGER (counter), W, N (the guards don't notice you because you are wearing the uniform), N, E (strange garden where the geiger counter starts clicking), GET PLANT, W, S, S, s, E (small room)...... The radioactive plant emits enough neutrons to start a chain reaction. The ship explodes and you escapee in a life-craft. You win! Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com