Castle of Terror (Melbourne House) * After you have bought the old man a drink, it's not your round any more, so hang around a while…more than your thirst may be quenched! * To get into the castle, examine things in the mill carefully, particularly the ladder and what you remove from it. * For a maiden, push brick by skeleton, and on up to the banqueting hall. * Throw the rope across the pit. * Have the flint, unlight the castle, depress skull, and take book. * To get out, light candle, examine bookcase and return book to shelf. * Throw a rope to tangle the guards. ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com