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Lost Children, The (Lost_Children.txt)

LOST CHILDREN

by Larry Horsfield
Adventure Probe Software
Spectrum 128

This is a long, rather complicated game with many locations. Pluses 
include being able to carry an unlimited number of objects, and having a 
list of verbs and background information. So, even if you are not sure 
whether you will need an object more than once, take it and keep it. The 
trickiest thing is knowing what objects to buy, and because you have a 
limited amount of money, if you choose the wrong ones, you will need to 
go back to a restored game, and backtrack. Objects to buy or otherwise 
get: helmet, sword, lantern, shield, rope, tinderbox, chainmail (though 
I'm not really sure about that). Talking to people is very helpful.

INFO, VOCAB, SPEECH, INVENTORY (food and amulet), EXAMINE AMULET (carved 
in mystic runes), EXAMINE FOOD (week's supply), EXAMINE DOLMEN (you 
stepped through it in Corwyn), SW, SW, SW, SW, W, EXAMINE WOMAN, EXAMINE 
CIGARETTE, ANNE "GIVE CIGARETTE" (she rolls her own), ANNE "DOLMEN" (she 
tells you there are strange lights and sounds at night, which may have 
something to do with the trolls because the children started disappearing 
just after), ANNE "CHILDREN", ANNE "TROLLS", ANNE "WOODS", ANNE 
"TOBACCO", BUY TOBACCO (she says to bring her seashells), ANNE "HILLSIDE" 
(there is a gold mine and you need to look around), E, E, E, E, EXAMINE 
FIELD, PICK BUTTERCUPS, E, N, N, NE, E, S, E, S, W, SEARCH HUT (you get 
nails), EXAMINE NAILS (used by roofers), E, SE, EXAMINE BASKET (you see 
ashes), SEARCH ASHES (you get a chisel), DOWN.

Go E, SE, SE (you see a boy begging), EXAMINE BOY, EXAMINE BOWL, READ 
NOTICE, DROP FOOD IN BOWL (he scampers off – ignore the crowbar for now), 
FOLLOW BOY, N (you hear about the Jenny, Mark, and the roof), JENNY 
"ROOF", JENNY "CHILDREN" (you hear about Bob and Tom but you cannot ask 
about Bob – slight bug), JENNY "TOM", JENNY "ANNE", W (you see a cat), E, 
PET CAT, S, SE, E, READ BLACKBOARD (you can buy things), W, SW, SE, TAKE 
CROWBAR, EXAMINE CROWBAR, S, NE, READ SIGN, S, DOWN, LOOK AROUND (you see 
a jetty south), EXAMINE JETTY (it could collapse), SEARCH ROCKS (you get 
a net), EXAMINE NET (torn but useful), UP, N, UP, SE, SE, E, E, E, SE, S, 
S, E, S, HIT HUT, SEARCH WOOD, TAKE FELT, EXAMINE FELT (roofing felt), 
EXAMINE QUARRY (the slate could be chiselled out).

Go N, W, N, N, N, NW, N, N, NE, EXAMINE FLOOR, LEVER FLOOR, TAKE BAG, 
TAKE FLOORBOARD, EXAMINE FLOORBOARD, EXAMINE BAG (has money), SW, S, S, 
S, SE, S, S, E, S, SE, DOWN, E, SE, SE, S, W, W, S, READ LIST (you can 
buy various things), BUY LANTERN, BUY ROPE, BUY TINDERBOX (none is 
available, maybe the pawnbroker can help), N, E, S, S, E, LOOK THROUGH 
WNDOW, EXAMINE DISPLAY, N, N, E, S, EXAMINE INKEEPER, BUY ALE, INKEEPER 
"FIND PAWNBROKER", BUY ALE (the pawnbroker leaves to open the shop), N, 
W, S, S, E, BUY TINDERBOX, W, N, N, E, NE, UP, SE, SE, S, W, LOOK AROUND, 
N, N, LIGHT LANTERN, N, N (you grab a hammer), EXTINGUISH LANTERN.

Go S, E, E, E, SE, E, S, E, S, CHISEL SLATES, TAKE SLATES, EXAMINE 
SLATES, SE, LEVER LADDER, TAKE LADDER, E, EXAMINE CARPENTER (he has a 
hammer and a saw), CARPENTER "LEND SAW" (he wants it back soon), SE, NE, 
NW, N, W, W, PROP LADDER, CLIMB LADDER, EXAMINE HOLE, FIX ROOF, DOWN, E, 
E (Jenny tells you that Bob is in the northern foothills of the Fireheart 
Mountains, and to look around for a cairn which marks a trail), S, SE, 
SW, NW, RETURN SAW, SE, SE, S, SE, E, SEARCH PEWS (you get a carnation), 
EXAMINE CARNATION, REMOVE PIN, EXAMINE PIN (lucky to keep it), W, NW, N, 
NW, LOOK AROUND, EXAMINE BOAT, BOARD BOAT, EXAMINE FISHERMAN, FISHERMAN 
"BOAT" (he needs help in mending his sails).

Go UP, SE, S, W, W, S, READ LIST, BUY KIT, N, E, E, N, NW, BOARD BOAT, 
GIVE KIT (you get beeswax), EXAMINE BEESWAX (sailors and seamstresses use 
it), UP, NE, E, BUY HELMET, BUY SHIELD, BUY SWORD, EXAMINE SHIELD, 
EXAMINE SWORD, EXAMINE HELMET, W, SW, SE, S, NE, S, DOWN, UP, DROP 
SHIELD, SIT ON SHIELD (you need your arms free), DROP ALL, SIT ON SHIELD, 
SLIDE DOWN, EXAMINE SEASHELLS, TAKE SEASHELLS, TAKE SHIELD, EXAMINE ROOF, 
UP, UP, UP, NE, UP, TAKE ALL, N, UP, SE, SE, NE, NW, N, EXAMINE PLANT, 
PICK PLANT, S, S, SE, S, S, SW, SW, SW, W, GIVE SHELLS (you get tobacco), 
SHOW PLANT (you can make a sleeping potion out of it), ANNE "POTION" , 
ANNE "MAKE POTION" (she needs a buttercup, carnation, and beeswax).

GIVE CARNATION, GIVE BUTTERCUP, GIVE BEESWAX (you get the potion), E, NE, 
NE, NE, NE, NE, E, LOOK AROUND (you see a cleft), NE, N, NE, SEARCH 
VEGETATION (you see a cave entrance), E, EXAMINE BOB, EXAMINE PIPE, BOB 
"TOM", BOB "MAZE", BOB "TROLLS", BOB "CHILDREN", SHOW AMULET
(this may 
help when you get disoriented), BOB "FIND CHILDREN" (he needs a reward 
and tells you there is a magical enchantment at the end which makes you 
go in circles), GIVE TOBACCO (he takes his staff and you follow; he stops 
at the maze and says" sundews grow in Sweden" – notice that these words 
are composed of directions). It is dark. LIGHT LANTERN, S, UP, N, DOWN, 
E, W, S (the first letters of "sundews"), EXAMINE BOX, READ LETTERS (u – 
w – s – ignore these).

CLIMB IN, S, W, E, D, E, N (you find yourself at the south end of the 
valley), N (you kill the troll), LOOK N (trolls), LOOK W (nothing), W, 
LOOK N (trolls), LOOK E (nothing), E, LOOK E (nothing), E, EXAMINE 
BOULDER, CLIMB BOULDER (you see figures walking out of a tunnel and the 
children shouting "hail Rondio", and an orange bird which turns out to 
Rondio on a glider), EXAMINE WALL (you see a ledge), JUMP ON LEDGE, N, N, 
DOWN, EXAMINE TOWER, LOOK UP (you see an opening), EXAMINE OPENING, CLIMB 
OPENING (you can't), TIE ROPE TO CROWBAR, THROW CROWBAR AT OPENING, CLIMB 
ROPE, SW, DOWN, DOWN, EXAMINE TABLE, EXAMINE TANKARDS (empty), EXAMINE 
BARREL (half full of ale), DROP POTION IN BARREL, UP, WAIT (a troll fills 
the tankards with ale and the trolls succumb to the potion).

Go UP, UP, UP, E, EXAMINE GLIDER, EXAMINE STRAPS, CUT STRAPS, W, DOWN, 
DOWN, DOWN, DOWN, S (Rondio flies again, but falls), SW, SEARCH RONDIO 
(you find a key), NE, CLIMB BOULDER, JUMP ON LEDGE, N, E, E (a troll is 
menacing you), THROW NET, KILL TROLL, E, NE (you see the children and 
trolls who beg you not to hurt them; you sent them home and organize the 
children), UNLOCK DOOR, SW, W, W, W, SW, S, S (the children throw rocks 
and bury Rondio), S, W, UP, W, E, N, N, E, W, UP, S (the reverse 
sequence). Bob is here and takes some children, leaving you with the 
rest), S, S. You are finished with 420/500 points.

Terri Sheehan
2005-05-15

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