KNIGHT LIFE by Stephen Boyd and Jonathan Scott Zenobi Software You play the role of Arthur (before he became king). Your quest is made evident early in the game - to find a pair of Holey Socks. This walkthrough is written with you picking up objects that you come across even though you do not know what use to make of them. Technically speaking, however, you should first talk to people to find out what they need. This occurs sometimes, though there are exceptions. For example you should talk to the alchemist before you get Fred's hair. It is important that you follow this walkthrough precisely. It is written taking into account when you need to sleep as this changes when people appear. If you insert additional comments/examinations, etc. you will disrupt the cycle. You will then need to wait at various places for certain people to appear and disrupt the cycle further. However the general procedure can still be followed. Hints are given below and the solution is below the hints. HINTS: While this game has comparatively few locations, you often need to visit each one more than once, which makes the game quite long. Type COMMANDS, INFO, VOCAB to learn about how to play the game. EXAMINE, LOOK UNDER..., LOOK BEHIND, and SEARCH are all different commands. So is ASK..... and ASK........ABOUT....... If you need extra money, SELL HANDKERCHIEF or SELL GOLD CHAIN when at the market with the three stalls. If you run across a character in a particular location, the next time WAIT (Z) until he/she arrives again. You can sleep in four places: in your room NW of the courtyard; in the tavern with the drunk; in the place with the seer and the rocks; and in the clearing with the birds. The object is to find 4 scrolls and get various characters to write one of two verses on each scroll. The scribe and Geraldine write on the Nuadu scroll; the drunk and the monk/gardener write on the Luxovious scroll; the traveller and the blacksmith write on the Matres scroll; and the seer and the blacksmith write on the Epona scroll. There is a slight glitch is that there is a door you can unlock where the seer is but it is not described in the location. SOLUTION: You begin in a stable. You have 20 groats and 21 rations of food. EXAMINE ROPE, UNCOIL ROPE (you get 3 groats), EXAMINE STRAW, SEARCH STRAW (you get the scroll of Epona), SW, N, EXAMINE GIRL, EXAMINE GUINEVERE, ASK GUINEVERE ABOUT GIRL, CALL MORGANA, ASK MORGANA ABOUT GIRL (you get a handkerchief), EXAMINE BAR (you get a drink), EXAMINE SHIELD, LOOK BEHIND SHIELD, FIGHT, LOOK BEHIND SHIELD (you get a chain and put it on), EXAMINE STOOLS (you get a tray), PUT DRINK ON TRAY, GIVE DRINK TO CUSTOMER (you get a silver coin), GIVE COIN (you get 5 groats from Guinevere), WAIT (until priest shows up), ASK PRIEST (you get your quest), S, NE, SLEEP. SW, N, ASK GUINEVERE ABOUT QUEST (you need to unite 4 gods), WAIT (until Lancelot arrives), ASK LANCELOT ABOUT QUEST (you need permission to go. He gives you a chest), S, EXAMINE JENNY, ASK JENNY ABOUT QUEST (you get a compass), SWEEP (you get 5 groats), E, SHOW COMPASS (you get Nelly), ASK SHOPKEEPER, BUY LEATHER, W, NE, OPEN DOOR, SW, WAIT (until Galahad shows up), EXAMINE GALAHAD, ASK GALAHAD WHAT IS YOUR FEE (15 groats), ASK GALAHAD WHAT CAN YOU DO (build, lift, pull), HIRE GALAHAD, NE, SLEEP. You can ask these questions of others as well, but it is Galahad you need to hire. Go SW, CLIMB ON NELLY, W, DOWN. EXAMINE ROAD (get a parchment - Luxovious), E, EXAMINE STONES, GALAHAD "LIFT STONE" (you get 10 groats), ASK SEER ABOUT QUEST (you need to find both verses of 4 prophecies, then take the scrolls to the druids at the gods' altars. When they unite at the Shrine of Belenus you will receive your goal. Also ask Serena about the conch. You also find out the seer wants to see birds in order to write the first verse of Epona). W, SEARCH ROAD (you get a vial), S, SEARCH TWIGS (you get a silver ring), EXAMINE RING (you see a picture of a horse's head), TAKE STICKS, N, SE, SEARCH BUSHES (you get a quill), EXAMINE RUINS (you see a stake), GALAHAD "PULL STAKE" (you see a helmet and take it), EXAMINE HELMET (makes you invisible), TAKE HELMET, S, EXAMINE FOODSTALL, BUY FOOD (3 times), W, SLEEP. ASK DRUNK (he tells you that Jehus has captured the acorn children and that he hates water and that the wizard can tell you more), EXAMINE TABLE, EXAMINE STOOL (you see wine bolted to the table), LOOK UNDER BAR (you get a box), E, WAIT until Elsa arrives), ASK ELSA (Elsa wants the Tome of Waning), W, ASK SERENA (she says to mention her name to the guard), ASK SERENA ABOUT CONCH (she wants a bracelet), E, WAIT until Maurice arrives, ASK MAURICE (you can buy a bracelet for 15 groats), WEAR HELMET, STEAL BRACELET, GET BRACELET, W, GIVE BRACELET (she tells you the conch lets you speak to the druids. You need to hold it near the Heart of the True World. It is under the altar of Luxovious but you need to appease the god. She suggests you find the time sorcerer to learn more), SLEEP. E, S (you see gaps in the bridge), EXAMINE BETWEEN GAPS (you get15 groats), TAP BRIDGE, EXAMINE TROLL (you see he has a pointy hat instead of a dead thing on his head), S, E, ASK INNOVATOR (he wants what is written on the sundial), N, ASK BLACKSMITH (he needs his forge lit), S, S, EXAMINE WALL (you get 30 groats), ASK THIEF (it looks like he needs a pick-me-up), S, ASK FERIMUS (he needs his children rescued from Jehus), W, W, EXAMINE FRED (he has fair hair), ASK FRED (he needs an airtight container), GIVE BOX (you get the scroll of Nuadu ), ASK MAN (he needs a guide), SEARCH RUINS (you get a key), E, SLEEP. E, N, N, W, W, ASK GERALDINE (she needs her mother), SEARCH GRASS (you get a daisy), N, ASK GUARD ABOUT SERENA (he runs off), W, N, ASK WIZARD (he complains he can do nothing without a hat), S, E, S, E, E, S, S, W, SLEEP. W, NW, EXAMINE POND, TAKE LILY (you can't - you'll fall in), ASK GARDENER (he tells you he cannot remember), E, EXAMINE FONT, FILL VIAL, EXAMINE DESK (you get twine), W, SE, S, EXAMINE ALTAR (you get a ram's skull), EXAMINE SKULL (you hear a rattling), EXAMINE HOLE (you get a knife) N, E, SLEEP. E, N, N, W, W, N, SCRAPE CLAY (you see a sundial), EXAMINE SUNDIAL (you see "cuckoo" written on it), S, E, N, TAP BRIDGE, GIVE SKULL (you get the hat), S, W, N, W, N, GIVE HAT (you get a fire spell, and are told that the Bow of Fertility can disrupt all magic fields. You also get an elemental which is strong against fire), TAKE BOOK, EXAMINE BOOK (it's the Tome of Waning), EXAMINE ELEMENTAL, S, W, ASK ALCHEMIST (he needs hair from a time traveller and 10 groats to make a brew), E, S, E, N, N, W, SLEEP. E, BUY FOOD (9 times),GIVE BOOK TO ELSA (she tells you to take the scroll of Nuadu to the scribe in the monastery and he will write a prophecy), S, S, E, INNOVATOR CUCKOO (he follows you), N, CAST FIRE, GIVE RING (you get a horseshoe), ASK BLACKSMITH (he tells you he will write a prophecy of Matres), S, S, S, W, W, NW, NW, THROW VIAL, TAKE ACORNS, SE, SE, E, E, GIVE ACORNS (you get a bow and are told to give a lily to the spirits), W, EXAMINE BOW, READ INSCRIPTION (spellus disruptus), SLEEP. E, N, N, W, W, N (the innovator writes a verse on Epona), S, E, N, N, N, NW, E, UNLOCK DOOR, OPEN DOOR (you get a coin), SLEEP. W, SE, S, S, S (you see a minstrel), ASK MINSTREL (he needs a harp), HEAR ("and so four converge at shrine of Belenus, combined by gods to a mighty end, and on signal of mistletoe, the questor shall have his reward"), E, S, S, W, W, W, SEARCH POPPY (maybe you should wake someone), WAKE, THROW BOW (the magic dispels), REDESCRIBE (you see a traveller), ASK TRAVELLER (he needs a coin), GIVE COIN, E (he needs the Matres scroll to write a prophecy), E, SLEEP. W, WAIT until Fred arrives), ASK FRED ABOUT CONCH (he tells you to place herbs on the altar to appease Luxovious god and to attain the power of tongues you need to hold the conch up in front of the Heart of the True World), TUG HAIR (you need to stand on an appendage), TAP TOE, TUG HAIR, TAKE BITS, NW, E, GIVE QUILL (the scribe writes a prophecy on Nuadu), W, SE, E, GALAHAD "BUILD CAGE", DROP BIT IN CAGE, DROP CAGE (birds fly into it), TAKE CAGE, SLEEP. E, N, N, W, N, N, N, NW, E, FREE BIRD (you get the first verse of Epona), W, SE, S, S, S, W, N, W, W, GIVE HAIR (you get a brew), E, EXAMINE TREE, READ NOTE, E, S, E, E, S, S, W, SLEEP. W, NW, GIVE BREW (the monk writes a verse on Luxovious), ASK MONK (he wants a daisy), GIVE DAISY (he follows), SE, E, E, N, N, W, W, N, W, NW, DROP HORSESHOE ON ALTAR, TAKE DIAMOND, SE, ASK MONK ABOUT NOTE (he takes it, drops it as he runs off and you take it), E, S, E, E, S, S, W, SLEEP. E, N, N, W, W, WAIT for Geraldine, GIVE NOTE (she writes you a prophecy of Nuadu and runs off). You get the mistletoe. Go E, E, S, S, W, SLEEP. W, NW, EXAMINE POND, EXAMINE LILY, (you may need to continue to WAIT and EXAMINE LILY until it's in full bloom), DROP DIAMOND, TAKE LILY, SE, E, E, GIVE LILY (you are told to offer the chest to Ahura Mazda and the words are "denizens reveal"), W, W, W, S, GIVE CHEST, SAY DENIZENS REVEAL (you get a chalice), N, E, E, SLEEP. E, N, N, W, N, N, W, POUR WINE, EXAMINE CHALICE, E, S, S, E, S, GIVE CHALICE (you get a verse of the Luxovious prophecy and a harp), S, W, SLEEP. E, N, N, W, GIVE HARP, HEAR ("herbs of healing, virtue, say HEALING MOTHER), W, W, EXAMINE ALTAR, GET HERBS (you can't), SAY HEALING MOTHER, GET HERBS, E, E, S, LOOK UNDER ALTAR (you see the conch), DROP HERBS ON ALTAR (you hear - granted), GET CONCH, EXAMINE CONCH (something is missing), N, E, S, S, W, W, W, S, HOLD CONCH (the power of tongues is yours), EXAMINE BUSH, N, E, S, SAY DRUID (he needs the prophecy of Nuadu), GIVE NUADU (the druid goes to the shrine), N, E, SLEEP. E, N, N, W, S, SAY DRUID (you get the Matres scroll), GIVE LUXOVIOUS (the druid goes to the shrine), N, W, N, W, NW, SAY DRUID (he needs Epona), GIVE EPONA (the prophecy tells of the coalition of power and she leaves), SE, E, S, E, E, N, (the blacksmith writes a verse on Matres), S, S, S, W, W (the man writes another verse on Matres and leaves), E, SLEEP. E, N, N, W, W, W, SAY DRUID, GIVE MATRES (he leaves for the shrine), E, E, E, S, S, W, W, W, W, THROW MISTLETOE, TAKE SOCKS, EXAMINE SOCKS (a disappointment), E, E, E, SLEEP. E, N, N, W, N, N, N, NW, CLIMB NELLY, N, DOWN, N, GIVE SOCKS. Listen to what happens to the priest. The quest is ended. Terri Sheehan 2003-03-19 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com