SoftSide Adventure of the Month #12 Dateline Titanic By Peter Kirsch Published by SoftSide Publications, May 1982 For Atari 400/800/XL/XE (same or very similar for Apple II and TRS-80) Solution by Garry Francis ---------------------------------------- This is a minimal solution. You'll need to LOOK at lots of things for this solution to make sense. Scores are given in brackets as A/B, where A = points awarded, B = cumulative points awarded. Maximum score is 3175 points. LOOK WINDOW TURN WHEEL E SEND SOS (100/100) W S E MOVE SAFE GET NOTE READ NOTE DROP NOTE OPEN SAFE GET JEWELRY (200/300) W S D E DROP JEWELRY (-200/100) (we'll come back for it later) E LOOK (repeat until frantic passenger appears) LOOK PASSENGER (cabin key #101 appears) E E E E E S E GET BONE (from table) (when puppy dog appears GIVE BONE, GET DOG) LOOK SOUP (soup cools down) EAT SOUP GET KEY (from soup bowl) MOVE TABLE GET VANDERBILT OPEN REFRIGERATOR GET MARGARINE (from refrigerator) GET CUBE (from refrigerator) W N W PUT VANDERBILT (200/300) W OPEN DOOR DROP 104 GO DOOR GET KEY (from dog's collar) GIVE DOG GET CHILD N W PUT CHILD (75/375) W OPEN DOOR DROP 102 GO DOOR GET GIRL N E PUT GIRL (50/425) E E E S S S E GET DICTIONARY (from shelves) READ DICTIONARY DROP DICTIONARY GET LIBRARIAN (from desk) GET NEWSPAPER W N W PUT LIBRARIAN (100/525) OPEN DOOR GO DOOR N RUB MARGARINE (on naked lady's toe) DROP MARGARINE GET LADY S S PUT LADY (450/975) W OPEN DOOR GO DOOR GET LADY S W PUT LADY (350/1325) W W W W D S W W E GET BULB (from broken chandelier) W GO STAIRS (ice cube melts from furnace to reveal cabin key #103) W CUT WIRE (in fuse box using broken bulb to cut power to cabins) DROP BULB E GO STAIRS E E COFFEE GET WAITER N U E E PUT WAITER (50/1375) OPEN DOOR GO DOOR GIVE COFFEE GET LADY S PUT LADY (400/1775) E OPEN DOOR GO DOOR (she's angry 'cause you cut the power) GET LADY S W PUT LADY (300/2075) W S W N DROP NEWSPAPER SLIDE NEWSPAPER HIT DOOR GET NEWSPAPER (you also got cabin key #106) DROP NEWSPAPER OPEN DOOR DROP 106 GO DOOR GET STEWARD (from bed) W N OPEN DOOR GO DOOR EMPTY VACUUM (diamond ring and dirt appear) GET RING (300/2375) LOOK DIRT (cabin key #105 appears) GET 105 W N E S E PUT STEWARD (50/2425) GET 101 OPEN DOOR DROP 101 GO DOOR LOOK CRIB (baby appears) GET BABY MOVE CRIB (hearing aid appears) GET AID N PUT BABY (75/2500) E E OPEN DOOR GO DOOR GIVE AID GET LADY N PUT LADY (150/2650) E E OPEN DOOR GO DOOR GET DAISY N PUT DAISY (50/2700) (You must now rescue the 11 frantic passengers and recover the jewelry. GET PASSENGER every time one appears. Otherwise follow the sequence given. LOOK BOAT if you need to confirm that there's a spare seat. The lifeboat will sink if it's overloaded.) LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/2725) LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/2750) W W LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/2775) W W LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/2800) LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/2825) W GET JEWELRY (200/3025) S S E LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/3050) E E LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/3075) LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/3100) LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/3125) E E LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/3150) LOOK (repeat until frantic passenger appears) GET PASSENGER PUT PASSENGER (25/3175) GO BOAT ***THE END***