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Microfair Madness (Microfair_Madness.txt)

MICROFAIR MADNESS
by Gareth Pitchford and The Spud
Delbert the Hamster Software/Zenobi Software
Spectrum 128

This game is written with some good humour. It is moderately difficult. 
It has two, short "embedded" games in it in Level 1, and one in Level 2.

Don't confuse this game with another called Microfair Madness (alternate 
version). That game is also titled Search for Smok, and its solution can 
be found under that title.

Level 1:
INVENTORY (nothing), E (the man gives you a bottle), EXAMINE BOTTLE, W, 
W, EXAMINE DRAIN, FILL BOTTLE WITH WATER, E, E, GIVE BOTTLE, INVENTORY 
(you have a pass), W, N (you pass the guard), N (around here you will 
see a frog, but you cannot catch it yet), N, N, N, W, W, PULL CURTAINS, 
TAKE CURTAINS, E (ignore the goons), TAKE KEYS, E, S, S, S (keep going 
back and forth until the frog is there), GET (not take) FROG (go to the 
"choice" location), E, EXAMINE CHARACTER (he can't go on holiday), E, E, 
EXAMINE DOOR (locked), W, S, EXAMINE FRENCHMAN (he's wearing gloves and 
playing a laser harp), DROP FROG, TAKE HARP, EXAMINE HARP, N, EXAMINE 
BARS (one is loose), PULL BAR, EXAMINE BAR, N (you see a Balrog), S, W, 
W, N, N, E (you see a dragon breathing fire), S, S, DIAL 999, SAY FIRE 
(you see the dragon pursued by firemen), N, N, E, EXAMINE TREASURE.

TAKE BRICK, EXAMINE BRICK, W, W, W, EXAMINE DOOR (it has numbers on it), 
READ NUMBERS (03698), E, E, S, S, EXAMINE KEYS, BREAK FOB, INSERT FOB 
(you get a credit of 10 pence), DIAL 03698 (you hear a voice say "baby 
oil"), N, N, W, W, SAY BABY OIL (the door opens), N, EXAMINE TV, THROW 
BRICK, TAKE MATCH, N, E, EXAMINE MACHINE (there are two cups and a 
slot), EXAMINE SLOT (fill it with coffee), N, EXAMINE WALL, TAKE DART, 
EXAMINE CARDS (you get a credit card), N (you see a Skoda), EXAMINE 
SKODA, PUSH SKODA (you see an oil can and a lemonade bottle), TAKE ALL, 
EXAMINE CAN (filled with oil), EXAMINE BOTTLE (not lemonade), OPEN 
BONNET, TAKE BATTERY, EXAMINE BATTERY, S, W, EXAMINE GIANT (he is not in 
possession of a full orchestra; he's wearing wellies), S, S, S, E, E, E, 
E, E, EXAMINE PODIUM (you see a calculator – ignore it for now).

Go N, EXAMINE CELLO (you see a bridge), TAKE BRIDGE, EXAMINE BRIDGE, N, 
EXAMINE COUNTER (behind it is the kitchen), CLIMB COUNTER, EXAMINE 
CUPBOARD (padlocked), EXAMINE OVEN, OPEN OVEN, TAKE GLOVES, WEAR GLOVES, 
LEVER PADLOCK WITH BAR, OPEN CUPBOARD (you find two bottles), TAKE ALL, 
DROP BAR, CLIMB COUNTER, S, S, W, W, W, W, W, N, N, N, PLAY HARP, TAKE 
WELLIES, EXAMINE WELLIES, S, S, S, E, E, E, E, E, N, N, N, FILL WELLIES 
WITH WATER, N, N, EXAMINE RIVER, CROSS BRIDGE, N (you see a tree), UP 
(you see a cash machine), INSERT CARD (you get a ten-pound note), DOWN, 
S, CROSS BRIDGE, S, S, S, S, S, POUR PETROL (apparently the lemonade is 
petrol), LIGHT CURTAINS (the beams become visible), DROP CURTAINS, TAKE 
CALCULATOR, W, W, W, S, S, E, E, N, SHOW NOTE.

BUY DISK, EXAMINE DISK, S, W, W, N, N, E, E, E, E, EXAMINE TV, EXAMINE 
SPECCY, INSERT DISK (you are asked to play a game – don't waste time 
here as you only have a limited number of moves). EXAMINE SEAT, EXAMINE 
CUSHIONS (you see a gap), INSERT HAND IN GAP, EXAMINE KIT, TAKE DOWEL, 
EXAMINE CURTAINS (on a rail), EXAMINE RAIL, TAKE HOOK, EXAMINE CARPET, 
EXAMINE STRIP (screwed to the floor), S, EXAMINE SINK, OPEN CUPBOARD 
(you see a nutcracker and a flour jar), SEARCH JAR (you get money), 
EXAMINE UNIT, OPEN UNIT, EXAMINE PLUMBING (you see a tube), EXAMINE TUBE 
(attached with nuts and bolts), TAKE NUTCRACKER, REMOVE NUTS WITH 
NUTCRACKER, EXAMINE TUBE, TAKE STRING, S, EXAMINE HOOVER, SEARCH BAG, 
TAKE GOLD KEY, SE, EXAMINE TOILET (you see a silver key).

TIE STRING TO HOOK, FISH KEY WITH HOOK (you get the silver key), NW, NE, 
EXAMINE CUPBOARD (there is a keyhole), UNLOCK CUPBOARD, TAKE PANTS, TAKE 
SHIRT, EXAMINE BED, LOOK UNDER BED, UNLOCK SUITCASE (you see a jacket), 
SEARCH JACKET, TAKE AIRMILES, EXAMINE TOOLKIT, TAKE SCREWDRIVER, SW, N, 
N, UNSCREW SCREWS (you see a strip), LIFT CARPET, LIFT BOARD, EXAMINE 
HOLE (small), USE DOWEL, REMOVE JEANS, WEAR PANTS, WEAR JEANS, REMOVE 
SHIRT, WEAR COOL SHIRT, WEAR SHIRT, GO HOLE (you fade back to the real 
world with the airmiles), W, W, W, W, S, S, E, GIVE AIRMILES, 
REDESCRIBE, TAKE TORCH, INSERT BATTERY IN TORCH, W, N, N, W, W, N, N, E, 
PUT COFFEE IN SLOT, PUT PIPE (?) IN SLOT (a door to the east is 
created), E (you see the Tardit), EXAMINE DENTIST (he's stuck), GIVE 
CALCULATOR (he gives you a screwdriver).

Go W, S, S, E, E, S, S, E, DROP ALL, TAKE SCREWDRIVER, E, E, UNLOCK DOOR 
WITH SCREWDRIVER (you are in a dungeon and playing the second embedded 
game), E (the playtester gives you a paper), INVENTORY (you have a 
helpsheet), EXAMINE HELPSHEET (you'll be alright if you take the pun 
involving Jim Morrison's band the right way), EXAMINE SANDCASTLES, DIG 
(you find a chest), EXAMINE CHEST (it has a keyhole), NW (you are near a 
door with Edmond), EXAMINE EDMOND, EXAMINE DOOR (until you hear a ring), 
TAKE RING, EXAMINE RING, WEAR RING, E (you are invisible), TAKE TAPE, 
EXAMINE TAPE, S, GIVE TAPE (you get an orb), EXAMINE ORB (TV for elves), 
NW, GIVE ORB (you get music), EXAMINE MUSIC (in the key of C), TAKE KEY 
FROM MUSIC, SE, UNLOCK CHEST, TAKE ALL, EXAMINE TIGHTS, EXAMINE CRYSTAL, 
W, EXAMINE WINDOW.

WEAR TIGHTS (you ladder them), THROW TIGHTS (they catch on a nail), 
CLIMB TIGHTS (you've completed the Hoppit; a man comes and takes all you 
belongings but the crystal), W, W, TAKE ALL, W, N, N, W, W, N, N, N, E, 
N, E, N, TURN TORCH ON, N, W, EXAMINE ARMCHAIR (it's in a strange 
position), MOVE ARMCHAIR (the castors [sic]are rusted), OIL CASTORS, 
MOVE ARMCHAIR (there is an exit to the west), DIP DART IN POISON, W (the 
mistress approaches you), THROW DART (it dies), W (you see a teapot), 
EXAMINE TEAPOT, PUSH LID (you are in the Tardit), EXAMINE CONSOLE, READ 
INSTRUCTIONS (black on black), INSERT CRYSTAL IN CONSOLE. You are 
finished Level 1 with 100 %; the password for Part 2,Search for Smok is 
"to err is human", but it's not needed as you can load the game without 
a password.

Level 2:
INVENTORY (nothing), N, N, EXAMINE CHAIR (attached to the wall), PULL 
CHAIR, PULL CHAIR, W, EXAMINE ROOF (arches are high), EXAMINE WALL, 
CLIMB ON CHAIR (position it carefully), PUT CHAIR UNDER ROOF, CLIMB ON 
CHAIR, EXAMINE ARCHES (you see a bag), TAKE BAG, EXAMINE BAG, EXAMINE 
SMARTOS, TAKE GLASSES FROM SMARTOS, CLIMB OFF CHAIR, E, E (you notice 
that you are naked), EXAMINE GAMES, TAKE SCISSORS, TAKE MAT, EXAMINE 
GAMES (you get a stapler), TAKE STAPLER, CUT BAG (you make a shirt), 
WEAR SHIRT, WRAP MAT, INVENTORY (the mat falls to the ground), TAKE MAT, 
WRAP MAT, STAPLE MAT, W, S, S, S, W, EXAMINE TIM, TAKE FANZINE (not 
without his permission), W, EXAMINE SCOTT, EXAMINE STILL, W, N, EXAMINE 
CAMERA, EXAMINE BANDIT, PRESS BUTTON (?) (you get money), TAKE MONEY.

Go S, E, E, E, S, S (when you see the robocleaner follow it until he 
stays in your location; along the way BUY HOT DOG), DROP STAPLER (the 
cleaner picks it up), CLIMB ON ROBOCLEANER, WAIT (until he goes into the 
dump), JUMP (the robocleaner goes off to the north), EXAMINE RUBBISH, 
REDESCRIBE, TAKE METAL, EXAMINE FLAP (the south feels warm), PUSH NORTH 
FLAP, E, E, E, EXAMINE CAGE (you see a dead budgie and a seed cake), 
TAKE ALL (you don't really need the budgie but since you appear to be 
able to carry many objects, take it if you wish), E (you hear loud 
noises from a walkman), EXAMINE BEING, GIVE METAL (you get a can), 
EXAMINE CAN (black paint), W, W, S, S, E, EXAMINE STALL (Delbert's new 
title), E, TAKE CRACKER, S, OPEN DOOR (you are in another embedded 
game). You are on a dusty trail by a castle.

Go S, S, EXAMINE BED (sheets and a pillow), TAKE ALL, RIP PILLOW (you 
see a credit card), TAKE CARD, EXAMINE FIREPLACE, EXAMINE CHIMNEY 
(blocked), FEEL IN CHIMNEY (you get a string), TAKE STRING, N, GIVE 
STRING (you get a key), N, E, N, GIVE CARD (you get a lamp), EXAMINE 
LAMP (full of oil), S, W, W, PULL SWORD (it won't budge), OIL SWORD, 
PULL SWORD, EXAMINE SWORD, E, S, S, OPEN WINDOW, TIE SHEETS (you make a 
rope), TIE ROPE TO BED, PUSH SHEETS OUT WINDOW, DOWN (you are at a 
lake), THROW SWORD IN LAKE (the Lady of the Lake gives you a coin), TAKE 
COIN, UP, N, BUY BEER, EXAMINE BEER, N, N, EXAMINE NIGHT, GIVE BEER (the 
night dies), UNLOCK GATE (you take the Snail; there's a flash and you 
are back in the black room).

PULL DOOR, TKAE DOOR, EXAMINE DOOR (there's a sticker on it saying it's 
from Delbert the Hamster software), PEEL STICKER, S, EXAMINE PICTURE, 
LIFT PICTURE, TAKE STRING, EXAMINE BOOK, N, JUMP TO JETTY, E, N, EXAMINE 
CRATE, TAKE NET, S, UP, EXAMINE STRAW, TAKE ROPE, UP (the bar is for 
sale as the barman cannot afford to keep his family), DOWN, DOWN, S, 
EXAMINE WHEEL (fixed with a nut and bolt), S, EXAMINE CUPBOARD, TAKE 
SPANNER, EXAMINE SPANNER (undoes nuts), N, TIE ROPE TO WHEEL, UNDO NUT 
WITH SPANNER (the wheel falls into the river), PULL ROPE (you bring up 
the wheel), TAKE WHEEL, N, W, W, N, W, GIVE WHEEL (the Hamster gives you 
a note), EXAMINE NOTE (can't decipher it), TAKE GAME, W, N, N, N, N, W, 
GIVE NOTE (you get a fanzine), EXAMINE FANZINE.

Go W, GIVE DOOR (you get a bottle of alcohol), E, E, S, S, W, W, N (you 
see a bug), EXAMINE BUG, CATCH BUG WITH NET, S, E, E, S, S, S (somewhere 
here when you see Lawson follow hit until he is in the same location as 
you), SPRAY WALL (he throws something at you), S (you see Dragon 32), 
TAKE 32, EXAMINE DRAGON, S, W (you see a room with lights to the west), 
SPRAY GLASSES, EXAMINE GLASSES, WEAR GLASSES, W, FEEL AROUND (you see 
exits to the south and east), S, REMOVE GLASSES, GIVE FANZINE, EXAMINE 
MONITOR, WEAR GLASSES, N, E, REMOVE GLASSES, UNROLL CRACKER (you get a 
hat, joke, and banger), E, S, S (you see a dog), TIE BANGER, PUT BANGER 
IN HOT DOG, HOLD STRING, GIVE HOT DOG (the dog runs off), N, N, N, N, W, 
W, W, EXAMINE SOFA (you see a pass), TAKE PASS, EXAMINE PASS (for the 
gym).

Go E, E, E, N, N, E (you are allowed through), E, TAKE TRAMPETTE, 
EXAMINE TRAMPETTE (springy), W, W, S, S, S, S, E, E, S, JUMP TO JETTY, 
E, UP, UP, GIVE BUG (you get a crowbar), DOWN, DOWN, W, W, N, W, W, N, 
N, E, E, N, GIVE 32 (you get a gizmo), EXAMINE GIZMO, S, E, LEVER BOX 
WITH CROWBAR (lemmings run out west), W, W, W, S, S, S, S, S, CATCH 
LEMMING (he gives you his card), EXAMINE CARD (the ace of spades), TAKE 
SPADE, EXAMINE CHASM (don't jump), DROP TRAMPETTE, N, RUN S, JUMP ON 
TRAMPETTE (you cross the chasm), S (you see a drunk reviewer), S (you 
can't – he wants a drink), GIVE ALCOHOL (he dies), E, EXAMINE TREE 
(unclimbable; there is a nest at the top), PLANT SEED, W, S, S, EXAMINE 
ALARM (break glass to open), BREAK GLASS (the sprinkler system comes 
on).

Go N, N, E (you see a plant), CLIMB PLANT, REACH NEST, EXAMINE NEST, 
TAKE EGG, EXAMINE EGG, DOWN, W, S, E, EXAMINE WOMEN, GIVE GAME (they 
become preoccupied), E, EXAMINE BALROG, EXAMINE RADIATOR (warm), PUT EGG 
ON RADIATOR, WAIT (it begins to hatch), WAIT (a bird hatches and begins 
to follow you), W, W, W (the bird eats the snake), W (you've reached the 
stall that is publishing your game; but they have gone bankrupt). But 
you are finished the game. Score – 100%.

Terri Sheehan
2005-10-30

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