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Mazemapper (Mazemapper.txt)

Mazemapper
By Bob Reeves
For Alan 2.8 interpreters

Solution by Garry Francis
----------------------------------------
This is a minimal solution. You must find your way to the end of the maze, then find your way back
again. Scores are shown in brackets.

There are two types of rooms in the maze, rooms with holes and rooms without holes. You can SEARCH
GRASS to see if the room has a hole. If you drop an object in a room with a hole, the object falls
into the hole, never to be seen again. However, you can PUT OBJECT IN GRASS to prevent it falling
into the hole. For rooms without holes, you can just DROP OBJECT. In either case, the object
disappears into the grass and can't be seen in room descriptions. You can SEARCH GRASS to see
if there's any objects in the room. You must do this before you can GET OBJECT. Alternatively,
you can FIND OBJECT to see whether a specific object is in the room. If it is, it is automatically
added to your inventory.

In case you're wondering about the wind, it gives you the return directions from the end of the
maze. Take note of the directions from the start of the game. (They repeat after the wind becomes
still.) However, you don't need this if you've mapped the maze and you can save two moves
at the end by following your map instead of the wind's directions. So, here goes...

N
N
N
U
W
D
W
NE
W
SW (2)
N
NW
E
SW
D
N
SW
S
W
SE
E
SW (2)
***THE END***