Mango By Aaron A Reed, Alexei Othenin-Girard, Duncan Bowsman For Z-code interpreters Solution by Garry Francis ---------------------------------------- This is a minimal solution. You'll need to EXAMINE lots of things for this solution to make sense. A few optional (but significant) commands are shown in brackets. S OPEN FRIDGE GET LOBSTER EAT IT (reveals 'CHAMP' in porcelain) N (STAND ON CHAIR) (CHAMP HATCH) (in case you need to return later) CHAMP DRAWER (reveals carved word) X CARVED WORD (reveals 'STAMP' in drawer) STAMP MIRROR (blank mirror appears) X MIRROR (reveals strange word on ceiling) X STRANGE WORD (reveals 'CRAMP' reflected in mirror) CRAMP SINK (shrinks sink, so you can now go north) CRAMP PORTRAIT (shrinks portrait, adds stamp to inventory, reveals mysterious word) (X MYSTERIOUS WORD) (reveals 'RAMP' behind frame, but you don't need it) N GET BOOK (you must do this before you can go up) (READ IT) (now you know the value of the stamp) U (this might be a bug, as you can do this from any room) PRESS BUTTON (teleported to future) S Z Z Z Z Z Z (learn more words, but can only use 'GRAMP', then sent to end of line) STAMP SIGN (changes to 'Front of Line', Lampe appears and sets up his desk) TALK LAMPE (he's a philatelist in search of a certain stamp) GRAMP STAMP (ages the tiny portrait) GIVE STAMP TO LAMPE (he's ecstatic and teleports you to Irish Potato Famine, 1843) TALK WIZARD (reveals 'LAMP') GET LAMP LAMP IT (teleported to hotel room and door swings open) ***THE END***