THE ADVENTURES OF ZEBEDEE GONIG - aka ZEBEDEE by Darren Thomas WoW Software Amstrad While not a highly challenging game, this adventure has some logical thinking and a reliance that you know what certain objects are. Hints: This game does not recognize "TAKE" as synonymous with "GET". Only GET is allowed. The brick allows you to pass back and forth at the soldier. If you cannot carry more objects, drop/get the brick after you have passed him. You die from hunger? Find something to eat. There are two keys. At the allotment you need to do find two things. To get in/out of the box, type UP BOX. All objects (except the brick), are used only once. There are several unnecessary objects (scarf, spanner, telescope, painting, mirror) Can't read the book? Examining it gives you a hint. How would blind people read a book? When you get a message containing the word 'piece, remember that you will find, or have already found, an object that could fit a possible description of a ?piece. A description of the shrine will provide another clue. Can't get across the river on the branch? JUMP <direction>. Make sure you have everything you need here, as you cannot return. Keep exploring the orchard until you find something. If you have only one photo available to be taken, use this wisely. A photo could "turn someone on". Solution: Your objective is to locate 10 treasures of the Belch and return them to the altar of small furry things. You begin in your house. INVENTORY (nothing), GET P45, EXAMINE P45 (it has been in your family for generations), GET LETTER, READ LETTER (you need to come to the palace immediately), DROP LETTER, N (you see a mousetrap), EXAMINE MOUSETRAP (you see some cheese), GET CHEESE (a key falls out), GET KEY, EXAMINE KEY (front door), S, S, EXAMINE STATUE, GET NOTE, READ NOTE, DROP NOTE, UNLOCK DOOR, DROP KEY (you are hungry), S, SW, NW (you see a guard), GIVE P45 (you are ushered in), N (you hear the king's command), GET BRICK, EXAMINE BRICK (has a seal), SE, NE, SE, E (you pass the soldier), E, DROP BRICK, S, S, GET PINT, EXAMINE PINT (dubious), N, N, N, NW, E, S, GET HAM, N, N, N, E, N, UP (in ice attic), GET POLE, EXAMINE BOX (big), UP BOX. GET CAKE, EXAMINE CAKE (has a lit candle on it), UP BOX, DOWN, S, S, SW, E, S, EXAMINE VEGETABLES, GET CAMERA, EXAMINE CAMERA (one snap), EAT HAM, EXAMINE GRAVEL, GET SKELETON KEY, EXAMINE SKELETON KEY (white and bony), N, W, GET BRICK, W, W, NW, N, N, UNLOCK CHEST, EXAMINE CHEST (there is a handle), PULL HANDLE (it becomes a sledgehammer), DROP SKELETON KEY, GET SLEDGEHAMMER, EXAMINE SLEDGEHAMMER, S, S, SE, E, E, DROP SLEDGEHAMMER, DROP POLE, DROP BRICK, E, UP, UP, EXAMINE BRANCHES, GET SALT, EXAMINE SALT (lumpy), DOWN, DOWN, W, N, NE, E, N, UP, SPRINKLE SALT, LOOK (you see a staff, book, scarf), GET BOOK, READ BOOK (Braney). FEEL BOOK (you get a message: "In the shrine of transplant lies, Baldeed the Allum's cries; the only way to set him free, is to take a 'piece and shout "Shreen Blea"), DROP BAG, GET STAFF, EXAMINE STAFF, DOWN, S, S, SW, DROP BOOK, DROP CAMERA, GET POLE, GET BRICK, W, W, NW, SW, SE, DROP STAFF, NW, DROP BRICK, SW, W, GET SCEPTRE, EXAMINE SCEPTRE, GET SCREWDRIVER, EXAMINE SCREWDRIVER, E, DROP POLE, S, EXAMINE TAPESTRY (the story of Brechil is screwed into the wall), UNSCREW TAPESTRY (it crumbles to the floor), DROP SCREWDRIVER, EXAMINE MAPS (black), N, NE, SE, DROP SCEPTRE, NW, GET BRICK, NE, SE, E, DROP BRICK, E, GET CAMERA, GET SLEDGEHAMMER, E, UP, E, JUMP E, SE, EXAMINE BOULDER. HIT BOULDER (it shatters), LOOK (you see a vase and a dinghy), DROP SLEDGEHAMMER, GET DINGHY, GET VASE, NW, DROP DINGHY, S, SE, EXAMINE MANNEQUIN (you see a seductive pose with a hat), EXAMINE HAT, GET HAT, EXAMINE MANNEQUIN, EXAMINE WIG (in the style of a bowl), GET WIG, WEAR WIG, WEAR HAT, TAKE PHOTO, EXAMINE PHOTO, NW, S, S, S, EXAMINE ORCHARD, GET SPADE, EXAMINE SPADE, N, N, N, N, NE, E, GET JEWEL, EXAMINE JEWEL, SE, EXAMINE OGRE, GIVE LAGER, GET CHALICE, EXAMINE CHALICE, NW, W, SW, W (you grab a branch), W, DOWN, W, DROP CAKE, S, DIG, LOOK, GET DAFFODIL, N, DROP SPADE, W, GET BRICK, W, NW, DROP BRICK, SW, SE, DROP VASE, DROP JEWEL, DROP CHALICE, DROP DAFFODIL. REMOVE HAT, DROP HAT, NW, SW, S, S (you step through a plasma-dimension), E, E, GET GLASSES, EXAMINE GLASSES (bi-focals), WEAR GLASSES, SE (at the Shrine of Transplants), REMOVE WIG, SHOUT SHREEN (a figure with a billiard bald head appears). EXAMINE BALDHEED (he says to speak), SAY SHREEN (he picks you up, sees the wig, disappears, and drops something), LOOK, GET CROWN, NW, W, W, W, W, EXAMINE JUNK (you see a spanner and a pearl), GET PEARL, E, E, S, S, S (you see a lecherous officer), GIVE PHOTO (he runs off and drops something), LOOK, GET COIN, S (you are back in the hut), N, NE, SE, DROP COIN, DROP CROWN, DROP PEARL. You are finished (100%). Terri Sheehan 2009-01-11 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com