The traveller Walkthrough by Alex Dijkstra for the Amstrad CPC GET COIN, S, E, E, GET BOOTS, S, W, W, W, EXAMINE BARN (you find a lamp), GET LAMP, E, N, W, W, LIGHT LAMP, W, W, S, GET EQUIPMENT, N, E, E, E, E, S, S, E, GIVE BOOTS (the guard gives a net), GET NET, S, E, READ NOTICE (large reward for lost antique), W, EXAMINE PICTURE (picture of old vase),S, CAST NET, GET FISH, N, W, GIVE FISH (the fismonger gives you a bright coin), GET KEY, W, S, GIVE COINS (you obtain a boat), ENTER BOAT, E, E, S, S, S, WEAR EQUIPMENT, D, GET CROWBAR, U, N, W, W, W, D, S, E, UNLOCK DOOR (with key), S (the fishmonger grabs the key and closes the door), GET VASE, BREAK DOOR (with crowbar), N, E, E, E, N, U, E, E, CLAIM REWARD (you obtain money for returning the vase). Congratulations you are rich and have completed this adventure.