Knight's Journey Walkthrough by Alex Dijkstra for the c64. Along your travels you can enter three different quests with a total of six different good endings. Below you'll find all possible ways to solve the game. Free Anne's father from the evil baron Wilfred 1 -1. THE PATH THAT GOES TO THE FOREST. -1. TRY TO FIGHT IT OFF WITH YOUR SWORD. -1. THE LEFT PATH. -1. OFFER TO HELP HER. -1. INSIST THAT YOU NEED CEDRIC'S HELP. -1. ASK TO SEE THE BARON. -2. TRY TO SUBDUE HIM AND SEARCH HIM. -3. DOOR #3. end Free Anne's father from the evil baron Wilfred 2 -1. THE PATH THAT GOES TO THE FOREST. -1. TRY TO FIGHT IT OFF WITH YOUR SWORD. -1. THE LEFT PATH. -1. OFFER TO HELP HER. -1. INSIST THAT YOU NEED CEDRIC'S HELP. -2. TRY TO LOOK FOR ANNE'S FATHER. -2. THE WHITE DOOR. -Choose whatever you like -1. TRY TO OPEN THE DOOR. end Free Anne's father from the evil baron Wilfred 3 -1. THE PATH THAT GOES TO THE FOREST" -1. TRY TO FIGHT IT OFF WITH YOUR SWORD" -1. THE LEFT PATH" -1. OFFER TO HELP HER" -2. RESCUE HER FATHER WITHOUT HELP" -2. REFUSE HIS OFFER" -2. TRY TO ESCAPE -1. THE LEFT PATH" -1. THE LEFT ONE" -Choose whatever you like -1. JUMP OUT THE WINDOW, MAN! (or choice 2) end Retrieve royal seal king -2. THE PATH THAT GOES TO THE VILLAGE. -1. BUY SOME FOOD. -2. KEEP GOING AND DON'T STOP. -1. YES. I'LL GLADLY ACCEPT THE MISSION. -3. GO BELOW TO YOUR CABIN. -4. OH, YEAH? HOW ABOUT A FIGHT?! -2. DOOR #2 -3. PULL OUT YOUR SWORD. end Rescue princess from mad monk 1 -2. THE PATH THAT GOES TO THE VILLAGE. -2. TALK TO MEN AT TABLE. -1. STAY AND TRY TO HELP THE GROUP FIGHT THE DOGS. -2. SNEAK UP AND PEEK IN THE WINDOW. -1. TRY TO SCARE HIM. -2. JUMP HIM NOW. end Rescue princess from mad monk 2 -2. THE PATH THAT GOES TO THE VILLAGE -2. TALK TO MEN AT TABLE. -1. STAY AND TRY TO HELP THE GROUP FIGHT THE DOGS. -1. KNOCK ON THE CABIN DOOR. -1. ENTER THE CAVE. -2. WAIT AND SEE WHAT HE DOES. -1. TRY TO KEEP RUNNING. end