The Vial of Doom by Roger M. Wilcox =================================== Solution by Simon =================================== w get shovel e dig (Crash!! You fall through the sand, and it piles back on top of you.) touch portal (The portal dematerializes with a "Whoosh!". Evidently the pyramid was sealed in a vacuum. You scurry through the portal just before the outside materializes again.) get container get box (A mummy has come to life!) open box (It has a Twinking vial with thin chain attached in it. Suddenly, the spirit of "Law" appears, and says: The vial is controlled by "Chaos", the bad guy. To destroy the vial (although it may give you a little strength to escape), you must get the following ingredients: Turquois gem, fire opal, cobra venom, basilisk eye, and coctopus ink. Combine these by an alabaster bowl, then put vial in, and *RUN*!! wear vial hit mummy (Baam! You made it fly apart!) w dig (ROWWWWR! With a surge of great strength, you get back to the sand dune!!) remove vial drop shovel e e n wave vial (The clerk is now hypnotized.) get pill get dagger s e use law (The guard is off-guard!) throw pill (The pill lands in the guard's Thermos, he drinks, and promptly falls asleep.) frisk guard (A Wad of money fell out.) get money (The guard instantly wakes up, and says he'll give you anything if you: 1 -- don't tell his boss he was sleeping on the job, and 2 -- bribe him.) bribe guard (He says, "Thanks!", goes into the store, and gives you a fire opal. He promptly "forgets" you and goes back on duty.) s s get sucker n open gate vial (Creeeek!) e go cage stick cobra container (Squirtt! The container fills with venon, and just as quickly, the cobra awakes!) use law kill cobra (Sparrrk! The cobra vanishes in a cloud of electrical smoke!!) u w s use law (The gate attendant seems friendlier already!) s go airplane (Ok. You fly through the air, and land somewhere else.) n go bus (Ok. You ride for a while, then get off somewhere else.) n get stone n pluck eye (Pook! One of its eyes pops out in your hand, but instantly grows back! It's mad now.) show stone (Zap! The "mirror" has just transformed the basilisk to stone via its own gaze!) drop stone use law go lake suck octopus (Whooosh! The octopus woke up!!) throw dagger (Arrg! The dagger lodges into the octopus, and allows you to escape north! Suddenly, Law and Chaos appear to the west and east respectively in the form of giants. They start battling it out with lightning, but quickly reach a stalemate. In the confusion, Law gives you great strength.) get shovel dig (You've made a tunnel right through the sand dune! That's incredible!!) drop shovel get pyramid (With a great warring strength, you lift the pyramid!) u throw pyramid (Whump! Chaos is down! Law wins the fight, and says: "Make the mixture here!" P.S.: Why not look at the debris of the pyramid?) e get bowl w drop bowl e e n get gem s w w drop gem drop opal drop container drop sucker drop eye (The mixture has begun to glow deep red.) drop vial (The vial vibrates, getting ready to explode. Oh, by the way -- ** YET ** !!) run (The vial goes off in a red, Chaotic mushroom cloud. You have only six (6) seconds until the fireball reaches you!) wish -------------------------------- You have 5 seconds! In a soundless concussion of darkness, you find yourself on the far side of the mountain! The victory is yours -- and the galaxy's. The adventure has ended. (turns 82) Note: I think when dropping the vial, the text should read "** RUN **" rather than "** YET **" as that is what the game tells you to do when you initally opened the lead box.