VIAL OF DOOM Richard Tucker Walk Through by Dorothy Millard (PC BASIC Version) (Start on sand dune), W (descent), GET SHOVEL, E, DIG (you fall through the sand to the bottom of a sandy hole), EXAMINE PYRAMID (portal has a golden inscription), READ INSCRIPTION, TOUCH PORTAL (it dematerializes and you scurry through to a tomb chamber), GET CONTAINER, GET BOX (a mummy comes to life), OPEN BOX (contains a vial - the spirit of the law appears and tells you how to destroy it), EXAMINE VIAL, WEAR VIAL, HIT MUMMY (it flies apart), W (back to bottom of sandy hole), DIG (you return to the sand dune), PUT VIAL IN BOX. E, E, N (pawn shop), OPEN BOX, WAVE VIAL (the clerk is hypnotized), GET GEM, GET DAGGER, GET PILL, S (city), DROP GEM, E (front of jewelry store where you meet a guard with a thermos of coffee), USE LAW (distracts the guard), THROW PILL IN COFFEE (the guard drinks it and falls asleep), SEARCH GUARD, GET MONEY, BRIBE GUARD (gives you a fine opal), W (city), DROP OPAL, E, S, S (airport entrance), GET SUCKER, N (zoo gate), OPEN GATE (with what?), VIAL (it creeks open), E (zoo), GO CAGE, STICK COBRA (where?), CONTAINER (now full of venom - see a deadly cobra), USE LAW, KILL COBRA, U, W. S (airport entrance), USE LAW (gate attendant becomes friendly), S (airport), GO PLANE (you fly through the air and land somewhere else), N (bus terminal), GO BUS (you ride for a while then get off somewhere else), N, GET STONE (mirror), N (meet basilisk), PLUCK EYE (basilisk is mad), SHOW STONE (mirror - he is transformed to stone via his own gaze), DROP STONE, USE LAW, EXAMINE LAKE, GO LAKE (meet sleeping giant octopus), SUCK OCTOPUS (dye - he wakes up), THROW DAGGER (you escape north to sand dune where Law and Chaos are fighting... Law gives you great strength). DIG, GET PYRAMID (using your extra strength), U, THROW PYRAMID (Law wins the fight and says to make the mixture here), E (top of mountain - now see an alabaster bowl), GET BOWL, W, DROP BOWL, PUT SUCKER, PUT CONTAINER, PUT EYE, E, E (city), GET OPAL, GET GEM, W,. W, PUT GEM, PUT OPAL (the mixture has begun to glow deep red), PUT VIAL (it vibrates getting ready to explode), RUN (the wishing rock - the vial explodes and you have only six seconds until the fireball reaches you), MAKE WISH (in a soundless concussion of darkness you find yourself on the far side of the mountain). The victory is yours and the galaxy's. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com