JOURNEY TO THE CENTRE OF EDDIE SMITH'S HEAD Written by David Waite (Players) Walk Through by Dorothy Millard (C64 Version) Scenario Eddie has bumped his head and gone stark raving bonkers! He is a nuclear physicist and is now threatening the world with an atomic bomb. You must find it and defuse it. Walk Through (Start in your laboratory), INVENTORY (you are carrying 10 pence, 50 pence and wearing a magic ring which will get you out of trouble once only if you rub it), GET COAT, WEAR COAT (something falls out), GET IGNITION key (leave the flask), N (into corridor), N, N, E, E (to toilets), INSERT 10 pence, N (into cubicle), GET GUN, EXAMINE GUN (loaded), S, W, W, S, S, W, W (to outside building), W, W, N (to car park), EXAMINE green VAN (the door is open), ENTER VAN, INSERT IGNITION key (the engine is now running), DRIVE NORTH, EXIT VAN (you are outside Eddie's house), N (into hall), U (to landing), E (into the bedroom where there is a loose panel), HIT PANEL (you now see a secret room east), E (into secret room), GET BIG key, W, W, D (to hall), UNLOCK DOOR, DROP BIG key, D (into the cellar), GET WINE, DRINK WINE ( no longer thirsty), U, E (into lounge), GET TORCH, W, S, ENTER VAN, DRIVE SOUTH (to car park), EXIT VAN. W, N, N (to Samaritans Hostel where a man asks what you want), SAY HELP (he gives you a note to take to the landlord and tells you not to read it), GET NOTE, S, S, S, W, W, (to computer shop), EXAMINE COMPUTER, TYPE HELP (you are given your next set of directions through the alleys), W, S, S, E, S, W, W, S, S, SE (to by brick wall - note if you take too long to get here the cat will be gone), SHOOT CAT, EXAMINE CAT (a piece of paper floats too the floor), GET PAPER, READ PAPER (says to go to room 106 in the pub and knock on the wall three times), DROP PAPER, DROP GUN, NW, E, NE, W, N, E, N, W, N. N, W, W (into Green Potato Inn). GIVE NOTE (you are allotted room 107 and taken upstairs), LOOK (you are in the corridor outside room 105), W (it's dark), LIGHT TORCH, LOOK (you are in the broom cupboard), GET SMALL key, E, E, E, N (into room), GET STRING, S, W, UNLOCK DOOR (using the small key), N (into room), KNOCK 3 times (now see a secret room north), GET ACCOUNT book, EXAMINE ACCOUNT book (there is 100 pounds in Eddie's account), S, S, W, DROP TORCH, DROP SMALL key, D (into the bar), E, E, E, E, E, N, E, S, S (to bank), WITHDRAW CASH (you are told not to jump the queue), JOIN QUEUE, WITHDRAW CASH (the cashier gives you 100 pounds). N, E, E, N, N (to chemist shop), BUY ARSENIC, E, S (to building site), READ SIGN, GET BRICK, N, W, S, S, W, W (to outside jewellers), THROW BRICK, GET gold WATCH, E, E, S, S (to garden shed), GET DRILL (leave the spade), N, N, E, E, N, N (to canteen), EXAMINE coffee MACHINE, KICK MACHINE, GET COFFEE, POISON COFFEE (with the arsenic), S, S, E, S (to the extension of Eddie's laboratory where the teddy bear grabs your coffee, drinks it, then blow up!), N, W, N, NE, E, E (to small room), GET CONDENSER, W, W, W, S, S, E, S (back to laboratory where you can now see Eddie), TIE STRING (to the watch), SWING WATCH (you have hypnotised Eddie and he is now in your power), CONDENSER ON, DRILL SKULL (there is a hole to the south), S (to hearing department), E, N (to pain department), PUSH BUTTON (you are told to get to the bomb you must "walk east"), S, W, W (to walking department), WALK EAST, E, N, N, W (back to laboratory), CONDENSER ON, S, S, S, E (to emotions department), PULL HEART strings (Eddie has defused the bomb!), W, N, N, N, W (back to laboratory), CLICK FINGERS........ WOW! - You've completed the adventure. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com