EVIL REALM OF DARKNESS Written by T. Stiles (Turtle Software) Walk Through by Dorothy Millard (Spectrum Version) Scenario You must recover the Crystal of Life from the clutches of the dark lord, Satan himself. Note Randomly the time paradox will shatter and you will be hurled back to reality... you will be in a featureless room, go E, E, S, S to where the secret passage is, return to where you were and continue. Walk Through (Start in a large room with a thin passage to the south), S (another large room), GET SHOVEL, E (small room), GET FISH, EAT FISH (you are more intelligent), W, N, EXAMINE SQUIRREL (keep trying until now that you have eaten the fish of wisdom you understand the squirrel who squeaks that to leave this time paradox you must speak the word "Selits"), SAY SELITS (you are elsewhere), R (you are in a clearing with a badger), W (keep trying directions until the badger tells you that he has been waiting for you and leads you down a secret passageway, forces something into your hand and leaves), INVENTORY (carrying an ancient map), READ MAP (directions where to dig), E, S, S, W, N (featureless room), DIG GROUND (find something), INVENTORY (it was a silver staff), S, E, N, N, E, S, S (another featureless room), DIG GROUND (uncover a secret passage), DROP MAP, DROP SHOVEL. GO PASSAGE (entrance to an underground kingdom), GET TORCH, GET FLINT, S (it's dark), ON TORCH (pearl corridor), DROP FLINT, E (tunnel), E (temple), GO LAKE (you are treading water), GET SCARF, SWIM N (passage), E (dingy alcove), S (dark alcove), GET HAMMER, N, W, SWIM S, SWIM S (back to temple), E (natural chamber - your halfling friend picks up the scroll), GET MEAT, S, W, W, DROP SCARF, S, W (you are thrown to the floor by an invisible forcefield), WAVE STAFF, DROP STAFF, W (gold room), GET MONEY (bag), E, N, N (entrance), GO PASSAGE, N, N, W, S (meet a helpless dwarf), GIVE MONEY (he gives you a mirror in return), N, E, S, S, GO PASSAGE, S, S (large room - you sense evil), S (must be carrying mirror - the gorgon turns into a statue), DROP MIRROR (it breaks but you don't need it anymore). S, W (throne room), MOVE THRONE (see a hole in the floor), GO HOLE (to cramped storage room), GET KNIFE, GET TURTLE, GO HOLE (back to throne room), E (you are hungry), EAT MEAT, N, W, W (restroom where you see an ornamental bed), GO BED, CUT PILLOW (using knife - find a page from a spell book), GET PAGE, READ PAGE (clap when wearing the chain), DROP PAGE, DROP KNIFE, GET UP, N (wash room), GET SOAP, S, E, E, S, S, S (smelly and dirty room where you meet a 7 ft. gypsy), WASH GYPSY (he runs at the sight of soap), DROP SOAP, E (a solid steel grate blocks the exit), SMASH GRATE (using the hammer), DROP HAMMER, E (prison cell), GET CLOAK, WEAR CLOAK, W, W, N, N, N, N, N, GET SCARF, E, E (temple), GO ALTAR, GET STICK, N, W, W, S, S, S, S, S, E, S, E (sorcery room where you meet a wart infested witch who gives you a gold chain in return for her lost turtle), WEAR CHAIN, CLAP (you are transported to the shadow room). GET KEY, N, W (passage where there is a forcefield formed from positive ions), RUB STICK (a negative charge builds up... you are in the labyrinth), DROP STICK, S, E, E, N, N (must be wearing the cloak to protect from the gargoyle), N, W, W, W, S (entrance), W (main hall), N, N, E, E, GO LAKE, SWIM N, E, S (alcove), GET CONTAINER (of holy water), N, W, SWIM S, SWIM S, W, W, N, GO PASSAGE, N, N, W, W, SAY SELITS (you are elsewhere), S (ornate silver door), UNLOCK DOOR, GO DOOR (must be carrying the container of holy water to guard against the skeleton - to an ancient storeroom where your halfling friend puts the bones and sword in his bag), GET ROPE, U (throne room), E, N (to where you dropped the mirror and see a pile of glass), GET GLASS (the glass cuts your hand off and Tony says it is just what he needs... he puts it in his bag). S, S, S, E, E (prison cell where there is a gap in the roof), THROW ROPE (it catches on something and hangs from the ceiling), CLIMB ROPE (to putrid room where you see a three headed dog guarding the crystal of life... Tony reads the scroll and the bones magically form into a skeleton which grabs the sword and kills the dog), GET CRYSTAL (well done, you have recovered the crystal of life and happiness will return to the valley once more... you fly off hand in hand into the sunset). THE END Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com