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Halls of the Dwarven Kings, The (Halls_of_the_Dwarven_Kings.txt)

by Geoff Eberle
Walk Through by Dorothy Millard (C64 Version)

N (square room), EXAMINE STATUE, GET DAGGER, E (room that smells of carrion), KILL RAT (using
dagger), EXAMINE RAT, GET KEY, N, W (small room), EXAMINE MOUTH (asks if you want to earn a magic
sword by answering a riddle), YES, EIGHT, GET SWORD, E, S, W, W (ignore the rust monster), N (large
room), KILL SKELETON (using magic sword), OPEN DOOR, E, GET TREASURE, W, S, E (back to square room),

Upon returning to your village you are greeted with a heroes welcome.
The thought of retiring crosses your mind but you decide to
Further your knowledge of adventuring and the lands you live in.
You have scored 100%

Taken from Dorothy Irene's site:

Displayed on the Classic Adventures Solution Archive: