When you need something transported in space, and you don't want inquisitive customs folk asking questions, or tiresome legal documentation, then Lady Luck is the ship, and Jonah Hayes is your man...
This time though he's bitten off more than he can chew. His cargo is alive (genetically speaking), dangerous, and sought after by a rival company that will stop at nothing to cripple his dodgy tramp freighter and take over the job.
Suspicious Cargo can be played by clicking on icons as well as by the traditional text parser. This can be of assistance as the icon entry restricts what can be entered. For example, in a situation where you want to "ASK someone ABOUT something" the icon entry method limits the number of "someones" and "somethings", thus eliminating some people or objects that are irrelevant to the game's solution.
The game also contains some arcade and puzzle mini-games. These mini-games can be bypassed, the manual does not state if there is any advantage in completing a mini-game.
The title screens state that the game was coded by Dave Lincoln and Gareth Davis, and designed by Martin Cowan.
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