Somewhere beneath the crumbling old Victorian mansion lie gold, rubies, a rare and priceless painting... treasure enough to start your blood pounding. Whoever put them here was diabolical, for you may find yourself plunging over a cliff or locked in a dungeon with no way out.
Find 16 treasures and become the landlord of the Mansion - extensive map, descriptive text, lots of objects, and some very well done puzzles.
Notes
The original Apple II version dates from 1982. The C64 version was released in 1984.
Crystal Caverns is currently being remade for the IBM PC using ADRIFT! Check out the ADRIFT forums to see the progress! So far 80 out of 140 locations have been finished already! One of my all time favorite game ever made by Dan Kitchen! (Also the FIRST text adventure game I ever played on my old Apple//e)!
Is it possible to recharge your lamp or find an alternative light source after the brass lamp intitially dies? Given the size of the game the light timer seems very tight.
Crystal Caverns is currently being remade for the IBM PC using ADRIFT! Check out the ADRIFT forums to see the progress! So far 80 out of 140 locations have been finished already! One of my all time favorite game ever made by Dan Kitchen! (Also the FIRST text adventure game I ever played on my old Apple//e)!
Is it possible to recharge your lamp or find an alternative light source after the brass lamp intitially dies? Given the size of the game the light timer seems very tight.