Explore a haunted abbey filled with various monsters and fight them with a wide range of weapons and magic.
The game has brief location descriptions and a fairly simple parser, and there are many instances of sudden death.
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The theme sounded mildly interesting, but the writing is all over the map and the multitude of crude jokes and numerous illogical puzzles really bog this down.
For instance, at one point you have to wear a gas mask in order to survive popping a lot of balloons, one of which contains a key for a safe. In another situation you have to use a banana peel to kill a monster. Huh?
Is not the idea to drop the peel so that the monster slips on it? It doesn't sound much cop.