Following the death of lord Agaliarept in Adventure Quest, you realise that he must have left a lot of valuables behind. So you plan on entering his domain before all other would-be treasure hunters. Unfortunately, shortly before reaching your destination you're struck by a spell and are knocked out. Some time afterwards you wake up on the bank of a river, with all your possessions gone.
You really have no choice but to enter the Demon Lord's dungeons empty-handed and take your chances...
This is a classic treasure hunt in the best sense of the word, with lots and lots of items and locations. A dash of magic has been added and will help you getting back and forth in a hurry, among other things.
The games in the series originally had various references to Tolkien's body of work and was therefore known as the Middle-Earth trilogy. When it was re-released by Rainbird, all Tolkien references were dropped and the trilogy retitled Jewels of Darkness.
On the Amstrad PCW, Apple II, and the 16bit platforms, the game was only released as part of this trilogy. The Jewels of Darkness version also had illustrations added, the original versions were text-only.
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Probably my favourite early Level 9 game. The setting is appropriately moody, and there's a lot of exploring and treasure hunting to do.
This was the first text adventure I bought via mail for my Atari 800 in late 1983. It took about fifteen minutes to load. I remember sending off for the hint sheet too as I got stuck on the "keep bumping into objects that you can't see" problem and the puzzle with the flying hand on the ramp.