A spotty game all round. The initial location makes mention of a fountain and a sign. Trying to take the sign and the game thinks you are trying to take the fountain. There are long featureless roads and paths. One part of the road has a shop to the west. Only "w" or "west" parse here - "go shop" doesn't work). There is nothing there anyway. However, a mansion to the east of the road will not accept "east" and only allows "go mansion." One part of a path mentions "there is a swamp nearby." Really? Where? You cannot find it anywhere. The only other feature of mention is the base of a mountain. The game doesn't understand "base" "mountain" "climb" "u" etc.
Maybe the author was on a wind up. I hope so, because if this was meant to be a proper game it really doesn't work on any level. Bring on the eruption and bury the thing.
A spotty game all round. The initial location makes mention of a fountain and a sign. Trying to take the sign and the game thinks you are trying to take the fountain. There are long featureless roads and paths. One part of the road has a shop to the west. Only "w" or "west" parse here - "go shop" doesn't work). There is nothing there anyway. However, a mansion to the east of the road will not accept "east" and only allows "go mansion." One part of a path mentions "there is a swamp nearby." Really? Where? You cannot find it anywhere. The only other feature of mention is the base of a mountain. The game doesn't understand "base" "mountain" "climb" "u" etc.
Maybe the author was on a wind up. I hope so, because if this was meant to be a proper game it really doesn't work on any level. Bring on the eruption and bury the thing.