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Arrow of Death Part 2

Adventure Soft UK info, Channel 8 Software info, Digital Fantasia info, Molimerx info 1982

Brian Howarth info
Atari 400/800, BBC/Electron info, C64/128 info, Dragon 32/64 info, Oric/Atmos, PC info, Spectrum, TRS-80 info
Fantasy, misc.
Mysterious Adventures [1: Golden Baton, The, 2: Time Machine, The, 3: Arrow of Death Part 1, 4: Arrow of Death Part 2, 5: Escape From Pulsar 7, 6: Circus, 7: Feasibility Experiment, 8: Wizard of Akyrz, The, 9: Perseus & Andromeda, 10: Ten Little Indians, 11: Waxworks, 12: Midwinter, 13: After the Fire, 14: Beyond the Infinite, 15: Ghost of Mars, The]
Entered by:
Alastair, Alex, dave, FredB74, FredrikR, Gunness, Strident, WhenIWasCruel



Find a magic arrow and kill the evil Xerdon.


The original TRS-80 version, and slightly later IBM PC port, was published by Molimerx.

To obtain graphics on a Dragon requires the computer to be in Dragon 64 mode, otherwise the game is text only.

An unofficial port was made for the Plus4 in 1990; see here.

[+] Users who have solved this game

[+] Users currently playing this game


Arrow_of_Death_2.gif ArrowOfDeathPart2.gif ArrowOfDeathPart2.gif Arrow_of_Death_pt2.png Arrow_of_Death_part_2_1.png arrow_death_2.png Arrow_of_Death_Part_2_1.png Arrow_of_Death_Part_2_2.png Arrow_of_Death_Part_2_3.png


Average User Rating: 5 (5 ratings)

Your Rating: —

User Comments

Gunness (19-05-2010 13:38)

Woohoo! The first adventure I ever tried, with only the most cursory understanding of English at the time. I think it took me a couple of hours to discover that the ever-so-lovely graphics could be switched off ;-)

pippa (12-09-2016 12:45)

I think the "There is no joy in reality" line is supposed to follow on from Part One's "For those who journey in dreams..."

It makes more sense (and is a lot less depressing) that way.

Sudders (21-09-2016 20:54)

That makes more sense Pippa

Exemptus (17-04-2020 20:56)

Not a lot better then the first part, which is a low point in the series. However, the puzzles in this one are less crude and a couple kept me amused for a while.

Jonathan O (06-12-2020 19:06)

There seems to be a problem when playing the BBC Micro version of this game under emulation (both online and using BeebEm) - when you get to the point of making the vital arrow, you are told that there is something missing despite having all the ingredients. This problem definitely did not exist in the original version, as I remember playing it through to the end on a real BBC.

ahope1 (07-12-2020 13:25)

@Jonathan O. Thanks. Bug reported at Stardot:

ahope1 (08-12-2020 00:11)

It wasn't a bug after all. An updated BBC-Micro-specific walkthrough has been submitted to CASA.

Jonathan O (09-12-2020 15:27)

Red face moment! I'd completely forgotten that in the BBC version you had to do that extra thing to the ingredients. (Can't help wondering why Howarth made that alteration - did it make the coding easier?)

FredB74 (28-09-2021 12:35)

It was ported on Commodore Plus4, like the first part of the game. You can find it on Recall Collection floppy #132 from Commodore C16 / C116 / Plus 4 Tosec.

FredB74 (29-09-2021 10:11)

Plus4World download link:

FredB74 (23-10-2021 20:31)

There is a Plus4 port for this game, made by Pigmy in 1990. You can download it here: