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Cobra's Arc

Dinamic Software 1986

Language:
Spanish
Authors:
Luis Mezquita Raya, Manuel Cubedo, Snatcho
Platforms:
Amstrad CPC info, MSX, Spectrum
Genres:
Fantasy, misc.
Entered by:
Alex, Kozelek
Added:
20-10-2010
Edited:
05-05-2019

Synopsis

Plot

For centuries the priests of the god Cobra have jealously guarded a fabulous treasure. According to tradition it was hidden in a temple built on a ship, so it could be saved when the great flood came.

Now fortune seekers are obsessed with finding the palace of the god Cobra at all costs, but to do so they must first fulfil two objectives: kill Prince Cobra and finish off the wizard.

To reach the Cobra Temple you must cross the mountains of Hyrga, skirt the walled city of Greystone, dive into the nomadic city of Vendha in the dangerous desert of Niobia and reach the Cobra Temple Island. Once you get there you will be able to find the incredible treasure.

Notes

It was the first icon-driven adventure published in Spain. It has illustrations, sound and synthesis of voice. It was based on a popular Spanish board game, "En Busca del Imperio Cobra".

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Image
CobrasArc.gif CobrasArc.gif

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