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Temple of the Sun

Programmer's Guild, The 1980

Language:
English
Authors:
Jack Powers
Systems:
BASIC info
Platforms:
C64/128 info, TRS-80 info
Genres:
Treasure hunt
Entered by:
Alex, gamingafter40, Gunness
Added:
14-02-2011
Edited:
28-02-2018

Synopsis

Plot

You have discovered the ruins of the long lost TEMPLE OF THE SUN. Within its depths are clues to the ancient RITES OF THE SHAMAN.
The find of the century awaits you if you can get through the mazes and avoid the many deadfall traps set by the ancients.
Hidden in the underground chambers is treasure beyond your wildest dreams and the key that unlocks the magical powers of the SHAMAN, an ancient order of wizards so powerful that none dare oppose them.
So come now, if you dare, into the mysterious depths of the TEMPLE OF THE SUN, and emerge with wealth and power. Or die in the attempt.

Notes

This was the third TRS-80 BASIC adventure published by The Programmer's Guild, and is more of a treasure hunt than a true text adventure. Most of the critical items are hidden in randomized locations, requiring the player to tour the map and EXAMINE ROOM frequently. The game features a few random risks, a deadly room that must be avoided at all costs, no SAVE GAME command, and a non-functional INVENTORY command, just to keep things lively.

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Image
trs80_temple_of_sun_startup.png Temple_of_the_Sun_2.png

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