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Sorcerer

Infocom info 1984

Language:
English
Authors:
Steve Meretzky
Platforms:
Amiga, Amstrad CPC info, Amstrad PCW info, Apple II, Atari 400/800, Atari ST, C64/128 info, CP/M, Einstein info, Kaypro-II info, Mainframe info, Osborne info, PC info, TI-99/4A, TRS-80 info, Z-Machine info
Genres:
Magic, Zork info
Related:
Enchanter trilogy [1: Enchanter, 2: Sorcerer, 3: Spellbreaker]
Entered by:
Dorothy, Gunness, Mr Creosote, Starscream
Added:
10-05-2010
Edited:
30-07-2012

Synopsis

In the years following the defeat of Krill, you take your magical studies to the next level, studying under Belboz, the head of the Circle of Enchanters. Belboz, who has acted very strangely recently, withdrawn and preoccupied with his work, has suddenly disappeared. If evil forces are at work, the entire world may be in danger...

Resources (Upload file)

Solution
by Gunness
Map
by Exemptus
SLAG hints
by Gunness
Further Info:

[+] Users currently playing this game

Images

Image
Sorcerer_1.png Sorcerer_2.png Sorcerer_3.png Sorcerer_1.png

Rating

Average User Rating: 7.7 (7 ratings)

Your Rating: —

User Comments

Alastair (24-10-2012 22:29)

I may be in the minority here, but this is my favourite in the Enchanter Trilogy.

Richard Bos (28-07-2014 18:07)

I have yet to play Spellbreaker, but I certainly found Sorceror better than Enchanter.

Gunness (29-07-2014 13:18)

It probably has the difficulty rating that will suit the most players (Spellbreaker took me forever to get through) - and the beginning is a knockout.

Exemptus (25-10-2022 22:18)

This is class. The spell mechanics are used very effectively, and almost every devious way the player can try to abuse the spells has been catered for. But where the game excels is in the puzzles: some are among the best ever in classic adventures, and the game difficulty is just right to appeal to a wide range of players. Unmissable.