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Velnor's Lair

Neptune Computing 1983

Language:
English
Authors:
Derek Brewster info
Systems:
BASIC info
Platforms:
C64/128 info, Spectrum, Oric/Atmos
Genres:
Fantasy, misc.
Entered by:
Gunness
Added:
10-05-2010
Edited:
02-04-2012

Synopsis

The Black Wizard Velnor has gone into hiding in the Goblin Labyrinth of Mt. Elk. The reason is now plainly clear. After centuries of searching he has finally discovered the ancient tomb of Grako and is now about to realise his ghastly ambition, to become a true demon on earth! Time is too short to mass an Army against Velnor. There is only one hope for mankind; that one brave adventurer may be able to penetrate Velnor's defences, defeating his guards, avoiding the traps and surprising Velnor before the metamorphosis is complete. You are that chosen person, but beware, not only does Velnor empploy the most ghastly of creatures as guards, he is also a master of illusion.

In this D&D style adventure you may be a Wizard, Warrior, or Priest. As a Warrior, you are best suited to battle, but how will you cope with the fiendish spells of Velnor? As a Wizard your spells are devastating, but beware, your magic is limited and armed combat doesn't come easy! As a Priest you may protect yourself with the divine powers and you have no fear of the undead, but how will you handle the ghastly Trolls?

The adventure will require ingenuity and careful planning. Combat takes the form of D&D style scenarios where instant death is rare, but beware, wounds are cumulative and strategy is of the utmost importance.

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