You take the part of Rikka, a friend of Arrel, the Ruler of Armosin, the Lost Land of the Argonath. You have arranged to meet Arrel and his other friend Beris in the Dancing Drayman Inn which is where you commence the adventure.
The Land of Armosin is beset with peril by the evil one, Traklan and his Hordes, who infest the Mines of Australis in the Miraasyn Abyss. You must take great care as you journey around the Land. More will become clear as you do so. Be sure to read the pocket history of the Land as it contains many clues.
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I hated this game with a passion. Something tells me its not solveable, but I dont remember. Vague memories.