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Plaque

Admiral Jota 2000

Language:
English
Authors:
Admiral Jota
Systems:
Inform
Platforms:
Z-Machine info
Genres:
Speed IF info
Entered by:
Alastair, Garry
Added:
05-04-2016
Edited:
22-07-2017

Synopsis

Plot

The game starts back stage of the XYZZY Awards. You were meant to be making the award plaque for Chuck Schmendiman, noted philanthropist and IF author, when you fell asleep and had a prophetic dream. Now that you've woken up, you hear voices on the other side of the curtain and realise that the ceremony has already begun. There's no time to lose. Get working on that plaque!

Notes

This was an entry in SpeedIF 12.

Resources (Upload file)

Solution
by Garry
Map
by Garry
Further Info:

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Images

Image
Plaque__Admiral_Jota__screen_06.png

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