The wild wind rattles the rafters and the old man draws his tattered cloak tighter about his frail figure. His audience settle down in mute anticipation, clutching their cups of rough potheen and edging forward in order to hear better.
"'Twas when time was new-born and FINN MACCUMHAL had led the FIANNA to overcome the "Dark Forces" that threatened our land. That was the time when the Fenian hero, DIARMID, whispered inn the ear of Finn MacCumhal that, after long service in the cause of ERIN, he would fain return to the house of his mother, where his betrothed, the fair and lithesome GRAINNE, awaited him ..."
As the voice drones on - and the woodsmoke from the open fire swirls across the room, you are drawn mystically into the tale and find yourself acknowledging your chieftain's permission to return home. Joyously you set forth...
This tale comes in two parts ... In part one you will journey through such places as the "LOST LANDS" and the "SEA OF SERPENTS", whilst encountering such characters as the mermaid and the bear. You will finally get to meet the illustrious BRAN ... without whom your passage in part two would be nigh on impossible. Please note that you will need to utilise BRAN and his abilities to their utmost in order to complete the task-in-hand and thereby complete the game ... so treat him well!
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