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Dracula

CRL Group 1986

Language:
English
Authors:
Ian Ellery info, Rod Pike
Systems:
Quill, The/AdventureWriter info
Platforms:
Amstrad CPC info, C64/128 info, Spectrum
Genres:
Based on literature info, Horror
Entered by:
blurgle, Gunness
Added:
10-05-2010
Edited:
04-08-2014

Synopsis

Plot

THE FIRST NIGHT

A young solicitor is travelling overseas to meet with a client on whose behalf he has purchased a house in England. He is also to advise on the details of importanting some soil back to England.

This chapter is concerned with the last stopover at "The Golden Krone Hotel", before the final leg of the journey to Castle Dracula. Here, he immediately senses something very ... odd with the local people. They are altogether too preoccupied with something else. Having eaten (do try different combinations of food and drink each time you play), night ensues,
bringing with nightmares and terror!

THE ARRIVAL

An eventful coach journey ultimately brings our young man to the castle.
After a night or two and some long discussions with the Count, he realises that not only is he a prisoner, but also his life is in danger! Escape becomes his one obsession. Should he succeed he vows to write to his friend in England to warn of his discoveries. The castle holds terrors which are best not talked about...

THE HUNT

Doctor Seward, a psychiatrist who owns an asylum for the insane in England, receives a very odd letter from a friend on business abroad. Something about boxes of earth and the 'undead'. Although he fleetingly wonders about his friend's sanity, he resolves to investigate further.

He also has problems of his own, with a missing inmate. Renfield had escaped. But as he was not dangerous no one was unduly worried. Outside influences had unfortunately not been considered. The normaly subdued Renfield was turning into a hideously callous murderer, under the malignant influence of Dracula!

Notes

The game roughly follows events of Bram Stoker's novel and features some of its principal characters, two of which the player gets to control.

The game is split into three self-contained parts: The First Night, The Arrival and The Hunt. Play is 95% text but occasionally a single screen graphic appears if you are killed.

The first two parts of the game are extremely episodic / linear (solutions to all problems are either contained in the room or very nearby). Part three includes some multi-directional exploration.

Dracula was the first game to receive a BBFC rating, which was actively sought out by CRL. The game wound up with a "15" rating, but according to Sinclair User, CRL had hoped for an "18".

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Images

Image
Dracula.png Dracula.gif DraculaPart1-TheFirstNight.gif

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Average User Rating: 6 (4 ratings)

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