This started off life as an exercise in using the Commodore 1541 disk drive. I decided to write an adventure game using planty of disk files, and thought that a version of the original Colossal Cave would be nice. However, everyone (?) knows that game and so this 'Son of Colossal Cave' was born.
To anyone who has played the original it should be familiar enough in places. However, my interest in adventure games was such that the storyline ended up being a long way from the original.
Plenty of old friends are there, including the dwarf, the bird, the troll and the bridge, and so on. There are also plenty of new friends to be made, and beware, hardly anything you're used to doing will work anymore.
The game is written in BASIC but Peter Gerrard's book also included a compiler that could be used to turn the BASIC listing to machine-code.
[+] Users who have solved this game
[+] Users currently playing this game
This game is particularly irritating. Failure to type on screen for a few seconds elicits the hassling "get on with it!" Inside the well house there is a trapdoor described in the floor. "Open trapdoor" gives "Of all the things here you might try to open, why pick on this one?" Erm, because it's a door?
Avoid unless you enjoy wearing underpants with labels sewn into them.