You make your way through these dank halls by typing two-word commands, such as GO WEST, READ SIGN, THROW AX, etc. You'll find various objects along your way—some of which you may need in order to solve the problems endemic to this enigmatic residence. Lest you forget, there are heaps of treasure to be had for the adventurous and crafty explorer. However, the real reward is the pleasure you will have by outwitting the sinister inhabitants of the House of Thirty Gables!
It appears to be written using a heavily modified version of the Scott Adams adventure engine; Miller also wrote the Eliza-like "Dr. Chips" for Adventure International. The game has an innovative, but rather sadistic buy-a-hint system that livens up the proceedings in several key sequences.
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