Thanks — and yes, you’re absolutely right, you did point me toward The Classic Adventurer previously. I appreciate the reminder.
Issue 1’s interview with Trevor is an excellent resource, and CASA’s own interviews remain invaluable as well — particularly given their timing and context.
My interest ...
Search found 4 matches
- Mon Feb 16, 2026 1:08 am
- Forum: Off-topic
- Topic: Seeking information on Trevor Hall (Twin Kingdom Valley)
- Replies: 2
- Views: 63780
- Mon Feb 16, 2026 1:05 am
- Forum: Off-topic
- Topic: Documenting early engine design: Interview with Scott Adams
- Replies: 0
- Views: 60664
Documenting early engine design: Interview with Scott Adams
Hi all,
I wanted to share something that may be of interest to the CASA community.
I’m currently conducting a written interview with Scott Adams (Adventureland, Adventure International) as part of an archival project focused on preserving first-hand developer reflections from the early commercial ...
I wanted to share something that may be of interest to the CASA community.
I’m currently conducting a written interview with Scott Adams (Adventureland, Adventure International) as part of an archival project focused on preserving first-hand developer reflections from the early commercial ...
- Wed Dec 31, 2025 8:56 pm
- Forum: Off-topic
- Topic: Seeking information on Trevor Hall (Twin Kingdom Valley)
- Replies: 2
- Views: 63780
Seeking information on Trevor Hall (Twin Kingdom Valley)
Hello all,
I’m hoping someone here may be able to help, or perhaps share a recollection.
I’m currently researching early British adventure games and am looking for information about Trevor Hall, the creator of Twin Kingdom Valley.
I’m particularly interested in:
Any background information on ...
I’m hoping someone here may be able to help, or perhaps share a recollection.
I’m currently researching early British adventure games and am looking for information about Trevor Hall, the creator of Twin Kingdom Valley.
I’m particularly interested in:
Any background information on ...
- Tue Dec 23, 2025 1:07 am
- Forum: Off-topic
- Topic: Contacting classic adventure developers (e.g. Level 9 / Mike Austin) – advice?
- Replies: 1
- Views: 45949
Contacting classic adventure developers (e.g. Level 9 / Mike Austin) – advice?
Hi all,
I’m doing some research into classic UK text/graphic adventure systems, particularly Level 9 and the technology behind their games.
I’m not looking for private contact details, but I wondered if anyone here knows whether any of the original developers (for example Mike Austin or others ...
I’m doing some research into classic UK text/graphic adventure systems, particularly Level 9 and the technology behind their games.
I’m not looking for private contact details, but I wondered if anyone here knows whether any of the original developers (for example Mike Austin or others ...