Search found 161 matches

by auraes
Thu Mar 04, 2021 3:09 pm
Forum: Classics
Topic: The Dark Tower by Jack A. Lockerby
Replies: 13
Views: 4730

Re: The Dark Tower by Jack A. Lockerby


Quill performs a little differently than PAW, in that you don't generally necessarily have include a PRESENT check before a GET because it fails or succeeds in a slightly different manner.

I don't think this is the case if you have two identical objects. There is an example in Quill's ...
by auraes
Thu Mar 04, 2021 3:05 pm
Forum: Classics
Topic: The Dark Tower by Jack A. Lockerby
Replies: 13
Views: 4730

Re: The Dark Tower by Jack A. Lockerby

This is due to an error in Dorothy Millard's solution: in the place ROSE BUSHES, you should WEAR SPECS which allows to exchange the two objects.
There may be a problem in the game with EXAMINE and READ. When you EXAMINE the runes without the right specs it says: "You can't make out what they say ...
by auraes
Thu Mar 04, 2021 2:37 pm
Forum: Classics
Topic: The Dark Tower by Jack A. Lockerby
Replies: 13
Views: 4730

Re: The Dark Tower by Jack A. Lockerby

In fact the exchange between the two objects is done in the status table :

Code: Select all

*    *     Conditions:
   AT       13 
   WORN     52 
   Actions:
   SWAP     52   53 
   MESSAGE 153 
   PLUS     30    2 
I will have to investigate a little more before asking for help...
by auraes
Thu Mar 04, 2021 2:09 pm
Forum: Classics
Topic: The Dark Tower by Jack A. Lockerby
Replies: 13
Views: 4730

The Dark Tower by Jack A. Lockerby

There seems to be a problem with the Quill version for c64 found at gb64.com. I need a pair of rose-coloured specs to read the runes, but I can't take them due to a problem in the code:

Object 52:
A pair of specs.

Object 53:
A pair of rose-coloured specs.

GET SPEC Conditions:
Actions:
GET 52 ...
by auraes
Mon Jan 25, 2021 8:25 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 83
Views: 528090

Re: TAB - Windows IF/Text Adventure Maker

I'll have to find time to do a little something with your software. That sounds very nice. I guess it's not afraid of accented characters for typing and displaying.
A little typo by the way: in Language.txt, "ALL CONDITIONS CAN BE PRECEDED BY THE PREFIX "_or" TO CAUSE TAB TO GO INTO OR-CHECKING MODE ...
by auraes
Sat Jan 02, 2021 1:17 pm
Forum: Classics
Topic: Adventure Master
Replies: 5
Views: 3285

Adventure Master

There does not appear to be a reference in the CASA database to Adventure Master, from CBS Software, and the three games included in it.
https://www.mobygames.com/game/adventure-master
by auraes
Thu Dec 03, 2020 7:46 am
Forum: Classics
Topic: Arctic Adventure
Replies: 2
Views: 2369

Arctic Adventure

The games that are in the Captain 80 Basic Adventures publication are in the CASA database, but Harry McCracken's Arctic Adventure game appears to be missing.
https://archive.org/details/Captain80BasicAdventures
by auraes
Tue Dec 01, 2020 5:14 am
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 49
Views: 64989

Re: Gilsoft PAW/Quill


So I need to do a bit more investigation on that at some point before I publish any update.

The Pc DOS version, Atari 400/800 and Apple also use the character *.

For the colors it's incomplete, I can't find all the roms...

Permanent colours

Zx Spectrum:
Border 0-7
Paper 0-9
Ink 0-9

C64 ...
by auraes
Sun Nov 29, 2020 6:10 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 49
Views: 64989

Re: Gilsoft PAW/Quill

Strident wrote: Sun Nov 29, 2020 4:02 pm You seem to be juggling multiple adventure systems at once
I'm a woodland tramp who juggles bugs. Understand who can.

I will add color to zQuill, but your document doesn't have much on the subject. I'll see what I can learn about it.
by auraes
Sun Nov 29, 2020 3:19 pm
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 49
Views: 64989

Re: Gilsoft PAW/Quill

Strident wrote: Sun Nov 29, 2020 12:58 pm I don't think the document is really being used by anyone.
By me. But it' s indeed not a priority at all.
by auraes
Sun Nov 29, 2020 11:12 am
Forum: Classics
Topic: Gilsoft PAW/Quill
Replies: 49
Views: 64989

Re: Gilsoft PAW/Quill

There seems to be a small error in The Quill Reference Guide in Other Observations & Notes:
The C64 version also uses, in the tables, the character * rather than _.
by auraes
Fri Nov 27, 2020 8:13 am
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 83
Views: 528090

Re: TAB - Windows IF/Text Adventure Maker


Yes it still operational - but not many using it just lately. So, yes we could carry on over there if u like.
- and there's a chatbox too. (once you've joined)

I hadn't even thought about it, but intfiction.org seems good for that; let's go there.

In the first image above, can you left justify ...
by auraes
Thu Nov 26, 2020 7:58 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 83
Views: 528090

Re: TAB - Windows IF/Text Adventure Maker


What u think?

If you assume that I think then you are doomed. And beware of Garry, he is much more terribble than I am!
I need to take the time to read the documentation and test your software a little. The tutorial is good, but we are on track; everything looks straightforward.
Is your forum ...
by auraes
Thu Nov 26, 2020 6:27 am
Forum: Classics
Topic: Westbury Mystery
Replies: 27
Views: 14373

Re: Westbury Mystery

Good catch! It's all the fun of these old games. Debugging, understanding, fumbling around in the source code etc.; it's another way to play.

So, there's no missing data: it's just that there's some sort of bug in Unquill that caused it to read too much data when it was parsing the conditions ...
by auraes
Wed Nov 25, 2020 5:33 pm
Forum: The modern era
Topic: TAB - Windows IF/Text Adventure Maker
Replies: 83
Views: 528090

Re: TAB - Windows IF/Text Adventure Maker

catventure wrote: Wed Nov 25, 2020 4:36 pm This is something which I really hope to make easier and user friendly.
It is already good. I'll wait for the corrections, and I'll try it under Windows.
You still have two "Start Room" in your tutorial. I'm ruthless!