Search found 161 matches
- Thu Mar 04, 2021 3:09 pm
- Forum: Classics
- Topic: The Dark Tower by Jack A. Lockerby
- Replies: 13
- Views: 4730
Re: The Dark Tower by Jack A. Lockerby
Quill performs a little differently than PAW, in that you don't generally necessarily have include a PRESENT check before a GET because it fails or succeeds in a slightly different manner.
I don't think this is the case if you have two identical objects. There is an example in Quill's ...
- Thu Mar 04, 2021 3:05 pm
- Forum: Classics
- Topic: The Dark Tower by Jack A. Lockerby
- Replies: 13
- Views: 4730
Re: The Dark Tower by Jack A. Lockerby
This is due to an error in Dorothy Millard's solution: in the place ROSE BUSHES, you should WEAR SPECS which allows to exchange the two objects.
There may be a problem in the game with EXAMINE and READ. When you EXAMINE the runes without the right specs it says: "You can't make out what they say ...
There may be a problem in the game with EXAMINE and READ. When you EXAMINE the runes without the right specs it says: "You can't make out what they say ...
- Thu Mar 04, 2021 2:37 pm
- Forum: Classics
- Topic: The Dark Tower by Jack A. Lockerby
- Replies: 13
- Views: 4730
Re: The Dark Tower by Jack A. Lockerby
In fact the exchange between the two objects is done in the status table :
I will have to investigate a little more before asking for help...
Code: Select all
* * Conditions:
AT 13
WORN 52
Actions:
SWAP 52 53
MESSAGE 153
PLUS 30 2 - Thu Mar 04, 2021 2:09 pm
- Forum: Classics
- Topic: The Dark Tower by Jack A. Lockerby
- Replies: 13
- Views: 4730
The Dark Tower by Jack A. Lockerby
There seems to be a problem with the Quill version for c64 found at gb64.com. I need a pair of rose-coloured specs to read the runes, but I can't take them due to a problem in the code:
Object 52:
A pair of specs.
Object 53:
A pair of rose-coloured specs.
GET SPEC Conditions:
Actions:
GET 52 ...
Object 52:
A pair of specs.
Object 53:
A pair of rose-coloured specs.
GET SPEC Conditions:
Actions:
GET 52 ...
- Mon Jan 25, 2021 8:25 pm
- Forum: The modern era
- Topic: TAB - Windows IF/Text Adventure Maker
- Replies: 83
- Views: 528090
Re: TAB - Windows IF/Text Adventure Maker
I'll have to find time to do a little something with your software. That sounds very nice. I guess it's not afraid of accented characters for typing and displaying.
A little typo by the way: in Language.txt, "ALL CONDITIONS CAN BE PRECEDED BY THE PREFIX "_or" TO CAUSE TAB TO GO INTO OR-CHECKING MODE ...
A little typo by the way: in Language.txt, "ALL CONDITIONS CAN BE PRECEDED BY THE PREFIX "_or" TO CAUSE TAB TO GO INTO OR-CHECKING MODE ...
- Sat Jan 02, 2021 1:17 pm
- Forum: Classics
- Topic: Adventure Master
- Replies: 5
- Views: 3285
Adventure Master
There does not appear to be a reference in the CASA database to Adventure Master, from CBS Software, and the three games included in it.
https://www.mobygames.com/game/adventure-master
https://www.mobygames.com/game/adventure-master
- Thu Dec 03, 2020 7:46 am
- Forum: Classics
- Topic: Arctic Adventure
- Replies: 2
- Views: 2369
Arctic Adventure
The games that are in the Captain 80 Basic Adventures publication are in the CASA database, but Harry McCracken's Arctic Adventure game appears to be missing.
https://archive.org/details/Captain80BasicAdventures
https://archive.org/details/Captain80BasicAdventures
- Tue Dec 01, 2020 5:14 am
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64989
Re: Gilsoft PAW/Quill
So I need to do a bit more investigation on that at some point before I publish any update.
The Pc DOS version, Atari 400/800 and Apple also use the character *.
For the colors it's incomplete, I can't find all the roms...
Permanent colours
Zx Spectrum:
Border 0-7
Paper 0-9
Ink 0-9
C64 ...
- Sun Nov 29, 2020 6:10 pm
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64989
Re: Gilsoft PAW/Quill
I'm a woodland tramp who juggles bugs. Understand who can.
I will add color to zQuill, but your document doesn't have much on the subject. I'll see what I can learn about it.
- Sun Nov 29, 2020 3:19 pm
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64989
Re: Gilsoft PAW/Quill
By me. But it' s indeed not a priority at all.Strident wrote: Sun Nov 29, 2020 12:58 pm I don't think the document is really being used by anyone.
- Sun Nov 29, 2020 11:12 am
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64989
Re: Gilsoft PAW/Quill
There seems to be a small error in The Quill Reference Guide in Other Observations & Notes:
The C64 version also uses, in the tables, the character * rather than _.
The C64 version also uses, in the tables, the character * rather than _.
- Fri Nov 27, 2020 8:13 am
- Forum: The modern era
- Topic: TAB - Windows IF/Text Adventure Maker
- Replies: 83
- Views: 528090
Re: TAB - Windows IF/Text Adventure Maker
Yes it still operational - but not many using it just lately. So, yes we could carry on over there if u like.
- and there's a chatbox too. (once you've joined)
I hadn't even thought about it, but intfiction.org seems good for that; let's go there.
In the first image above, can you left justify ...
- Thu Nov 26, 2020 7:58 pm
- Forum: The modern era
- Topic: TAB - Windows IF/Text Adventure Maker
- Replies: 83
- Views: 528090
Re: TAB - Windows IF/Text Adventure Maker
What u think?
If you assume that I think then you are doomed. And beware of Garry, he is much more terribble than I am!
I need to take the time to read the documentation and test your software a little. The tutorial is good, but we are on track; everything looks straightforward.
Is your forum ...
- Thu Nov 26, 2020 6:27 am
- Forum: Classics
- Topic: Westbury Mystery
- Replies: 27
- Views: 14373
Re: Westbury Mystery
Good catch! It's all the fun of these old games. Debugging, understanding, fumbling around in the source code etc.; it's another way to play.
So, there's no missing data: it's just that there's some sort of bug in Unquill that caused it to read too much data when it was parsing the conditions ...
So, there's no missing data: it's just that there's some sort of bug in Unquill that caused it to read too much data when it was parsing the conditions ...
- Wed Nov 25, 2020 5:33 pm
- Forum: The modern era
- Topic: TAB - Windows IF/Text Adventure Maker
- Replies: 83
- Views: 528090
Re: TAB - Windows IF/Text Adventure Maker
It is already good. I'll wait for the corrections, and I'll try it under Windows.catventure wrote: Wed Nov 25, 2020 4:36 pm This is something which I really hope to make easier and user friendly.
You still have two "Start Room" in your tutorial. I'm ruthless!