It's the old thing: use full absolute paths, but skip the domain name.
Especially as solutionarchive.com can be reached both by solutionarchive.com and www.solutionarchive.com - as technically these are two totally different beasts (to both browsers, web servers and cookies).
We ought to really ...
Search found 324 matches
- Sun Jul 11, 2010 11:45 am
- Forum: Site feedback & announcements
- Topic: News image bug on front page
- Replies: 12
- Views: 4562
- Fri Jul 09, 2010 10:28 am
- Forum: Site feedback & announcements
- Topic: News image bug on front page
- Replies: 12
- Views: 4562
Re: News image bug on front page
Hmmm... It seems to be because the URL is absolute, i.e.:
If we remove the http://solutionarchive.com, then we can see it without logging in:
Code: Select all
http://solutionarchive.com/file/force,true/id,2210/Code: Select all
/file/force,true/id,2210/- Mon Jun 28, 2010 3:12 pm
- Forum: Site feedback & announcements
- Topic: Fixed games
- Replies: 14
- Views: 4821
Re: Fixed games
That requires me to remember what I fixed 
- Sun Jun 27, 2010 11:22 am
- Forum: Classics
- Topic: Lost or unreleased game you'd love to play
- Replies: 15
- Views: 7698
Re: Lost or unreleased game you'd love to play
Massively Multiplayer On-line Role-Playing Gameterri wrote:BTW what does MMORPG mean? RPG I think I get.
Think World of Warcraft or Everquest, basically an RPG with thousands of players.
- Wed Jun 23, 2010 9:25 pm
- Forum: Site feedback & announcements
- Topic: Platform distinction
- Replies: 19
- Views: 7392
Re: Platform distinction
What about all the various mainframes? I can see that on some game sites, mainframes are divided into a plethora of platforms? But for our purposes, isn't it more useful to place them all in one group? I'm not all that familiar with those computers.
That's more difficult - "mainframe" is ...
That's more difficult - "mainframe" is ...
- Mon Jun 21, 2010 6:32 pm
- Forum: Site feedback & announcements
- Topic: Fixed games
- Replies: 14
- Views: 4821
Fixed games
I'm sure we've discussed this before - the regulars on the forum (myself included) have sometimes fixed bugs in game to allow them to be be played to the end, and some of the solutions reference them (e.g. Ziggurat of Dread). Is it in the scope of this site to archive these somewhere for future use ...
- Wed Jun 16, 2010 11:14 am
- Forum: Classics
- Topic: Zauberschloss 2 - german adventure - need help/brauche Hilfe
- Replies: 7
- Views: 2178
Re: Zauberschloss 2 - german adventure - need help/brauche H
Ah, the problems of reading source code in a language that you only barely understand
. Glad that you managed to solve it!
- Tue Jun 15, 2010 12:17 pm
- Forum: Classics
- Topic: Games everybody should know
- Replies: 17
- Views: 9718
Re: Games everybody should know
For Scott Adams it's a toss up between Adventurland and Pirate Adventure (even though these are not the best examples of his work).
For Brian Howarth I would go with Gremlins, I spent hours trying to beat that game (and eventually managed).
For Magnetic Scrolls I'd favour Corruption over The Pawn ...
For Brian Howarth I would go with Gremlins, I spent hours trying to beat that game (and eventually managed).
For Magnetic Scrolls I'd favour Corruption over The Pawn ...
- Tue Jun 15, 2010 6:38 am
- Forum: Classics
- Topic: Zauberschloss 2 - german adventure - need help/brauche Hilfe
- Replies: 7
- Views: 2178
Re: Zauberschloss 2 - german adventure - need help/brauche H
Ah, I think I found where I went wrong. It looks like the code near the message isn't the important thing.
Line 3521 implies that G$(7) is used for the ghoul, which is the zauberstein (magic stone), and you should BEKAEMPFE ZAUBERSTEIN (FIGHT MAGIC STONE).
For Shadow, it is 3515, which is G$(22 ...
Line 3521 implies that G$(7) is used for the ghoul, which is the zauberstein (magic stone), and you should BEKAEMPFE ZAUBERSTEIN (FIGHT MAGIC STONE).
For Shadow, it is 3515, which is G$(22 ...
- Mon Jun 14, 2010 1:23 pm
- Forum: Classics
- Topic: Zauberschloss 2 - german adventure - need help/brauche Hilfe
- Replies: 7
- Views: 2178
Re: Zauberschloss 2 - german adventure - need help/brauche H
My German is definitely rusty, but the source looks like you need object 23 (floete - flute) to get rid of the ghoul. And object 37 (gegengift - vacine) to get rid of Shadow.
- Thu Jun 10, 2010 7:28 am
- Forum: Classics
- Topic: Xanadu (BBC) - looking for players ...
- Replies: 7
- Views: 3661
Re: Xanadu (BBC) - looking for players ...
And... It's linked to the game, thanks for your contribution (though this was on my list of games to play 
- Mon May 31, 2010 8:05 pm
- Forum: Site feedback & announcements
- Topic: New site - bug reports
- Replies: 45
- Views: 15299
Re: New site - bug reports
I'm getting slowdowns on all pages sometimes (over 10 seconds to load in one case).
- Sat May 29, 2010 2:36 pm
- Forum: Site feedback & announcements
- Topic: New site - bug reports
- Replies: 45
- Views: 15299
Re: New site - bug reports
After some quick research, I cleaned this up and removed " Nebula Designs Software", moving the game to "Nebula Designs Software". There is a bug though: somehow a company got added that started with a space!
- Wed May 26, 2010 9:29 pm
- Forum: Site feedback & announcements
- Topic: Platform distinction
- Replies: 19
- Views: 7392
Re: Platform distinction
Gunness: that was my thought. The BBC/Elk/Master hardware is close enough for them to be classed the same, just like Spectrum 16/48/128. Not all games will work, but most will without any form of mangulation.
- Wed May 26, 2010 9:24 pm
- Forum: Classics
- Topic: Tunnelmaze, Underground Adventure et.al.
- Replies: 7
- Views: 3286
Re: Tunnelmaze, Underground Adventure et.al.
I always thought that these where on the BBC, I noticed that Amazon has a load of their books:
http://www.amazon.co.uk/s/ref=nb_sb_noss?url=search-alias%3Dstripbooks&field-keywords=duckworth+home+computing&x=0&y=0
The BBC versions seem to be using the extended BBC BASIC features (e.g. PROCs)
http://www.amazon.co.uk/s/ref=nb_sb_noss?url=search-alias%3Dstripbooks&field-keywords=duckworth+home+computing&x=0&y=0
The BBC versions seem to be using the extended BBC BASIC features (e.g. PROCs)