Search found 963 matches
- Thu Aug 26, 2010 2:00 pm
- Forum: Off-topic
- Topic: Starting guides for various platforms
- Replies: 29
- Views: 110842
Re: Starting guides for various platforms
"Wide audience" is relative, isn't it? - so of course here it refers to "wide within the community interested in retro adventure games". I don't know much about the crowd using r.a.i-f, but with every risk of being wrong I don't see much overlapping between them and our users. I'll make the ...
- Thu Aug 26, 2010 12:20 pm
- Forum: Off-topic
- Topic: Starting guides for various platforms
- Replies: 29
- Views: 110842
Re: Starting guides for various platforms
I'm not sure we're talking about the same thing here. What I was trying to get at (using my self-chosen terms which so clear only in my own mind, I guess) is that this has to be a two-dimensional effort.
Ah, I get it. I had overlooked the word "host" in the "host platform" sentence you wrote ...
Ah, I get it. I had overlooked the word "host" in the "host platform" sentence you wrote ...
- Thu Aug 26, 2010 11:56 am
- Forum: Off-topic
- Topic: Starting guides for various platforms
- Replies: 29
- Views: 110842
Re: Starting guides for various platforms
Well, I still think there's a bit of inconsistency at play here about whether this site is supporting the emulation side or not, but you're the boss. :thumb:
You need to elaborate that a bit, I'm afraid :) Is it because we're not supporting all platforms equally or because I find that emulator ...
You need to elaborate that a bit, I'm afraid :) Is it because we're not supporting all platforms equally or because I find that emulator ...
- Thu Aug 26, 2010 11:05 am
- Forum: Off-topic
- Topic: Starting guides for various platforms
- Replies: 29
- Views: 110842
Re: Starting guides for various platforms
Again, I can write such guides for a number of the most common platforms. For the more esoteric ones, I don't have the knowledge. So I'll need some assistance in order not to come across as closed-minded.
... if there's any interest in the project, that is. I'd rather not spend a lot of time on ...
... if there's any interest in the project, that is. I'd rather not spend a lot of time on ...
- Thu Aug 26, 2010 9:10 am
- Forum: Off-topic
- Topic: Starting guides for various platforms
- Replies: 29
- Views: 110842
Re: Starting guides for various platforms
What I had in mind was not modern games, but old school stuff. The former is well catered for by Parchment (which might not be revolutionary but is certainly an excellent tool for newcomers).
And when I mentioned "noobs", I wasn't thinking about people unfamiliar with adventure games, but with a ...
And when I mentioned "noobs", I wasn't thinking about people unfamiliar with adventure games, but with a ...
- Wed Aug 25, 2010 1:49 pm
- Forum: Off-topic
- Topic: Starting guides for various platforms
- Replies: 29
- Views: 110842
Starting guides for various platforms
Our platform count has now reached 41 and is bound to grow even further. For people plaing text adventures, the platform doesn't really matter a great deal. They just want to get started.
The challenge is how to get started, if you've just selected a platform which you're totally unfamiliar with. A ...
The challenge is how to get started, if you've just selected a platform which you're totally unfamiliar with. A ...
Re: Get Lamp
Indeed. It tends to open inter-dimensional gateways at random. Take care of kids and domestic animals accordingly. Those vortexes can be pretty nasty on your average dog/cat.Mr Creosote wrote:the coin... didn't unravel the magical properties it undoubtly harbours, yet.
Re: Get Lamp
Got my copy this Saturday. Wo-hoo! Looks nothing less than amazing
I've only briefly browsed some of its features, but there seems to be plenty to look at.
- Mon Aug 16, 2010 9:37 am
- Forum: Off-topic
- Topic: Real-time games
- Replies: 7
- Views: 6613
Re: Real-time games
@Sam, I've updated LotR with your info.
@Darius, interesting about a "high-speed-emulator friendly" tag, but I think it would be difficult to determine when a game would belong to this group. At least for the Speccy, there's a POKE to slow down keyboard repeat, hence making it more emu friendly ...
@Darius, interesting about a "high-speed-emulator friendly" tag, but I think it would be difficult to determine when a game would belong to this group. At least for the Speccy, there's a POKE to slow down keyboard repeat, hence making it more emu friendly ...
- Sun Aug 15, 2010 9:34 am
- Forum: Site feedback & announcements
- Topic: Games with the same name.
- Replies: 6
- Views: 2862
Re: Games with the same name.
Good point about the game link. I'll ask and see what we can do about it.
Heh.... well, assembler or machine code, I just had to pick one name. But the meaning is the same.
Heh.... well, assembler or machine code, I just had to pick one name. But the meaning is the same.
- Sat Aug 14, 2010 9:46 pm
- Forum: Site feedback & announcements
- Topic: Games with the same name.
- Replies: 6
- Views: 2862
Re: Games with the same name.
You're right, they are not. This isn't a problem, system-wise. Indeed, we already have three "Quest" and no less than five "The Island". We're about to import around 3,000 Spectrum titles, and I can imagine it will get pretty messy trying to keep all the different titles separated!
- Thu Aug 12, 2010 3:09 pm
- Forum: Off-topic
- Topic: Real-time games
- Replies: 7
- Views: 6613
Re: Real-time games
I was mistaken about The Hobbit, but if you look do nothing in Sherlock or Border Zone, time still passes and things will happen around you. Which I think is quite frustrating.
But I realise that the field is still quite narrow, so let's just expand the topic to cover "ordinary real-time games ...
But I realise that the field is still quite narrow, so let's just expand the topic to cover "ordinary real-time games ...
- Thu Aug 12, 2010 1:02 pm
- Forum: Off-topic
- Topic: Real-time games
- Replies: 7
- Views: 6613
Real-time games
Recently I added a "real-time" tag to the database - "real-time" not as in "game where the clock ticks every time you hit Enter", but as in "game where NPCs dart mindlessly around like pre-schoolers and nasty things happen if you take five seconds to look away from your computer monitor".
I've ...
I've ...
Re: Get Lamp
Jacob: I don't know how urgently you want to get this review online, but we have to consider the possibility that we'll receive the DVD up to a few weeks apart. Will that be a problem?
The disc will hardly be a breaking news item, so as long as we have it covered within a relatively short ...
The disc will hardly be a breaking news item, so as long as we have it covered within a relatively short ...
Re: Get Lamp
Yes, an edited chatlog bookended by a introduction and conclusion would probably work fine.
I suspect anyone interested in IF won't need an external review to sway them and I don't normally write stuff up for the sake of it.
I hear what you're saying, but apart from the Infocom games, I don't see ...
I suspect anyone interested in IF won't need an external review to sway them and I don't normally write stuff up for the sake of it.
I hear what you're saying, but apart from the Infocom games, I don't see ...