Search found 942 matches
- Sun Jun 15, 2014 12:34 am
- Forum: Classics
- Topic: The Village - Atari ST
- Replies: 0
- Views: 19786
The Village - Atari ST
Today I played The village. I made a map (which I've uploaded) and it seems I found all the objects, but I still can't get past the security guard. I only have 7 out of 20 points. I have the dock pass and am wearing the jacket, the boots and the hat. For some reason I can't wear the trousers. Is ...
- Thu Jun 12, 2014 5:58 pm
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
The spider can be found inside the small cave.
I've uploaded a walkthrough.
I've uploaded a walkthrough.
- Wed Jun 11, 2014 1:05 pm
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
I've uploaded the map. hints how to solve the game will follow one of these days.
- Tue Jun 10, 2014 11:53 pm
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
A little summary of thing I know so far:
I finished a table with all the connections between the locations. Tomorrow I'll look if I can make a map of this, but because the game is like one big maze (normally you can't return the direction you came from) I don't know if I will manage this. I also ...
I finished a table with all the connections between the locations. Tomorrow I'll look if I can make a map of this, but because the game is like one big maze (normally you can't return the direction you came from) I don't know if I will manage this. I also ...
- Tue Jun 10, 2014 8:22 pm
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
Ok I managed to get the game running.
This program is very odd in its non-logical (reverse paths don't always take you back the way you came). I originally thought this was a programming error on my part (I was porting the code to TRS-80 MC-10) but now recognize it as part of the Dr. who abieance ...
This program is very odd in its non-logical (reverse paths don't always take you back the way you came). I originally thought this was a programming error on my part (I was porting the code to TRS-80 MC-10) but now recognize it as part of the Dr. who abieance ...
- Mon Jun 09, 2014 1:52 pm
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
Now if I could just entice you to apply yours skills on the crazy (directions are meaningless) Dr. Who
There are a lot of random elements in this game. Something I don't like. But I wanted to try it anyway however I did not manage to start the game. I use the TRSF-80 emulator. I put the two basic ...
There are a lot of random elements in this game. Something I don't like. But I wanted to try it anyway however I did not manage to start the game. I use the TRSF-80 emulator. I put the two basic ...
- Sat Jun 07, 2014 9:00 pm
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
I've uploaded the walkthrough.
There is also a little bug inside the game which I've explained in the walkthrough.
If you type READ PANEL you notice the button.jgerrie wrote: you had to just guess that you had to "push button" to get the things to launch.
There is also a little bug inside the game which I've explained in the walkthrough.
- Sat Jun 07, 2014 1:20 am
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
I've solved the game and I've uploaded the map. I'll write a walkthrough one of these days.
- Sat Jun 07, 2014 12:04 am
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
Ok I've started playing Ice world wars. I already finished the map. I hope to give you a solution soon, but I'm very busy this weekend so it may take a few days.jgerrie wrote:I would really like someone whose skilled to take a crack at ICEWAR and DRWHO from the list in my other post
- Thu Jun 05, 2014 10:10 am
- Forum: Classics
- Topic: Madame Fifi's
- Replies: 28
- Views: 10662
Re: Madame Fifi's
I'm here all right :D. I'm just back from 5 weeks of hiking through Bolivia. Which means I'll be around for some time before I'm able to go on a trip again (unless I win a lottery or something :) )
It's a long time ago I played this game. 21 years to be exactly, but I gave it another look this ...
It's a long time ago I played this game. 21 years to be exactly, but I gave it another look this ...
- Wed Feb 19, 2014 12:46 pm
- Forum: Classics
- Topic: Demoniak (PC, Amiga and Atari ST)
- Replies: 15
- Views: 14414
Re: Demoniak (PC, Amiga and Atari ST)
There are two ways to solve this. B-52 is the only one who survives this, but another solution is to let Madlok walk east first and let him die. The reason for this is that after you have taken the talisman he turns himself against the team and tries to kill you. I was wrong about Madlok (I think I ...
- Wed Feb 12, 2014 11:31 pm
- Forum: Classics
- Topic: Demoniak (PC, Amiga and Atari ST)
- Replies: 15
- Views: 14414
Re: Demoniak (PC, Amiga and Atari ST)
If you go down you enter the chute and fall down. Problem is you make a huge fall on the ground and almost everyone is badly hurt. Maybe the mattresses have to be used in some way to prevent this?
I was right. Before you jump you have to throw a few mattresses down with DROP MATTRESS INTO CHUTE ...
I was right. Before you jump you have to throw a few mattresses down with DROP MATTRESS INTO CHUTE ...
- Wed Feb 12, 2014 4:23 pm
- Forum: Classics
- Topic: Demoniak (PC, Amiga and Atari ST)
- Replies: 15
- Views: 14414
Re: Demoniak (PC, Amiga and Atari ST)
I took another look at the Freezyassov planet.
When you enter the planet Freezyassov there is a specific sequence in which timing of your movements is essential. Mindreading several people with Sondra you can hear the following long conversations (at the end I'll write some conclusions and ...
When you enter the planet Freezyassov there is a specific sequence in which timing of your movements is essential. Mindreading several people with Sondra you can hear the following long conversations (at the end I'll write some conclusions and ...
- Tue Feb 11, 2014 5:03 pm
- Forum: Classics
- Topic: Demoniak (PC, Amiga and Atari ST)
- Replies: 15
- Views: 14414
Re: Demoniak (PC, Amiga and Atari ST)
I've just uploaded the new (and now complete map). I found the entrance to the underground temple to be in cell 10. When you enter cell 10 you are attacked by an unseen enemy. From the manual you know this has to be Laze Blaze Karoo. You need the spray can from the store room. SHAKE CAN and SPRAY ...
- Tue Feb 11, 2014 12:57 pm
- Forum: Classics
- Topic: Demoniak (PC, Amiga and Atari ST)
- Replies: 15
- Views: 14414
Re: Demoniak (PC, Amiga and Atari ST)
It took me some while, but I just found the entrance to the underground temple!
Ok, there are still lots of problems to be solved, but finally I can complete the map. I also discovered some more things. I've to go now, but I'll explain it later.