In one of the steam rooms you find a valve. You must close it to get rid of the steam.
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- Sun Nov 27, 2022 1:33 pm
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22565
Re: Powerstar (Atari)
- Sun Nov 27, 2022 11:47 am
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22565
Re: Powerstar (Atari)
For some reason I always start the game with 32 points. Strange.
- Sun Nov 27, 2022 8:52 am
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22565
Re: Powerstar (Atari)
Well done! Both of you. I'll just finish my map and see if every location is visited with the above provided solution.
- Sat Nov 26, 2022 11:06 pm
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22565
Re: Powerstar (Atari)
No unfortunately not. Until now I only started to visit all the locations and mapping them. Thats normally the easiest part of playing a game. Next will be making a list of all the objects.
- Sat Nov 26, 2022 9:27 pm
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22565
Re: Powerstar (Atari)
To give an idea on how the map works, the first part of the map. The 7 locations are actually 28 different locations.
To walk around typing the cardinal directions is faster than using a joystick.
To walk around typing the cardinal directions is faster than using a joystick.
- Sat Nov 26, 2022 8:55 pm
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22565
Re: Powerstar (Atari)
Interesting game code. Each location consists of 4 different room numbers. You can grab an object if it is in one of the 4 connected room numbers, but you will only see the object if you are standing where the object is shown (looking in the right direction).
- Fri Nov 25, 2022 7:09 pm
- Forum: Classics
- Topic: Lost in the desert
- Replies: 9
- Views: 6849
Re: Lost in the desert
I wanted to give it a try and at first I didn't understand it, but I learned that on world of spectrum there are two different games called Lost in the desert. The tzx file is adifferent game than the z80 file :lol: I chose the wrong one. https://worldofspectrum.org/archive/software/text-adventures/...
- Sun Nov 20, 2022 12:16 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
Thanks for the images. Glad I at last was able to use the Atari version of the book. The books are not entirely without errors. The colons were in the msx version, but obviously had no use. The atari version of the book had 8 double lines in the book between lines 3000-3460. This book was my introdu...
- Sat Nov 19, 2022 9:07 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
The last game from the book Adventures!
- Wed Nov 16, 2022 9:11 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
I'll try to do the last one this week. That one is a bit more work.
- Wed Nov 16, 2022 12:29 am
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
This is the txt file for "De schat van de inca's"
- Tue Nov 15, 2022 6:17 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
Do you have a scan of the book or know of a scan of the book. If so, I'm happy to do the conversions. I don't have a scan. I will give you a txt file for "het geheim van Landusië" soon. I'll do my best to make less typos. Sorry about that. I shouldn't do several things at the same time I guess :lol...
- Mon Nov 14, 2022 8:38 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
Can you use this txt file to make a working copy? I changed the MSX version into the Atari version using the book. It has only a few differences in the code.
- Sun Nov 13, 2022 9:43 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
Geheim van Landusië, Het (Hal Renko & Sam Edwards, Addison-Wesley, 1986) (Dutch) (a)
Schat van de Inca's, De (Hal Renko & Sam Edwards, Addison-Wesley, 1986) (Dutch) (a)
Vloek van Nefre a Toth, De (Hal Renko & Sam Edwards, Addison-Wesley, 1986) (Dutch) (a)
I own the book with the Atari versions.
Schat van de Inca's, De (Hal Renko & Sam Edwards, Addison-Wesley, 1986) (Dutch) (a)
Vloek van Nefre a Toth, De (Hal Renko & Sam Edwards, Addison-Wesley, 1986) (Dutch) (a)
I own the book with the Atari versions.
- Sat Oct 22, 2022 8:37 pm
- Forum: Site feedback & announcements
- Topic: RPGs... removal discussion & log
- Replies: 12
- Views: 15293
Re: RPGs... removal discussion & log
They're not objects, really. You don't carry them. They're just "chance" encounters that produce a positive or negative effect on your stats. You are right, you don't carry the objects. You use them automaticallly the moment you encounter them. But that is not uncommon to other similar games. To be...