Search found 652 matches

by Alastair
Sun Nov 27, 2022 12:38 am
Forum: Classics
Topic: Powerstar (Atari)
Replies: 24
Views: 22569

Re: Powerstar (Atari)

I have managed to finish it, but not with a full score (184 out of 216) and I don't know why the password is what it is. Starting off, I have managed to decode the following: inventory look north south east west fuel hilox score fir¥shoot ugotit use take off put on wear get tak¥pic«carry put drop pl...
by Alastair
Sat Nov 26, 2022 10:52 pm
Forum: Classics
Topic: Powerstar (Atari)
Replies: 24
Views: 22569

Re: Powerstar (Atari)

Alex, have you been able to decode a verb list?
by Alastair
Sat Nov 26, 2022 3:52 pm
Forum: Classics
Topic: Powerstar (Atari)
Replies: 24
Views: 22569

Re: Powerstar (Atari)

There are some errors in the above partial solution, in particular the directions when leaving the robot room and also after picking up the bomb. Then there is the question of the spacesuit, how does Stonic know that the suit is there? I have not been able to find a way to see anything (or use any o...
by Alastair
Sat Nov 12, 2022 8:34 pm
Forum: Classics
Topic: Missing Atari 8-bit titles
Replies: 77
Views: 92067

Re: Missing Atari 8-bit titles

Welcome, thank you for your kind words and your own work on Atari related matter, and regarding ... Additional note: you can safely remove Twisted Forest from the archive. This reference comes from our site and a mislabeled cracked disk I had. It turns out this is not an unknown game at all but just...
by Alastair
Wed Oct 19, 2022 10:37 pm
Forum: Site feedback & announcements
Topic: RPGs... removal discussion & log
Replies: 12
Views: 15295

Re: RPGs... removal discussion & log

Returning to the original game under consideration. From the English listing and description it doesn't really qualify as a classic text adventure, featuring only combat, no puzzles, no inventory system, and only "single word" commands, restricted to movement and fight/flee combat. Since it seems to...
by Alastair
Tue Oct 18, 2022 10:33 pm
Forum: Site feedback & announcements
Topic: RPGs... removal discussion & log
Replies: 12
Views: 15295

Re: RPGs... removal discussion & log

CASA is not a site for all RPGs, but some RPGs may warrant inclusion on this site. There have been a couple of threads - What games should we include? and MicroMUD for the C64 - where we have wrestled with the question of what criteria games should fulfil for us to accept the game. Needless to say n...
by Alastair
Wed Oct 05, 2022 11:01 pm
Forum: Classics
Topic: Adventure Master
Replies: 18
Views: 8333

Re: Adventure Master

Garry wrote:
Wed Oct 05, 2022 7:42 am
I didn't expect this. BRE Software is still around. They have a web site at https://www.bresoftware.com/
I'm getting an expired security certificate so for anyone interested I suggest using http://www.bresoftware.com/ instead, although there is not much there.
by Alastair
Mon Oct 03, 2022 9:31 pm
Forum: Classics
Topic: SC-3000 Rabbit Hole... Unlisted Adventures
Replies: 89
Views: 105754

Re: SC-3000 Rabbit Hole... Unlisted Adventures

Welcome to CASA!
tms9918 wrote:
Mon Oct 03, 2022 2:00 am
Upload where? (I am new to the forum)
To the archive (https://solutionarchive.com/) so that the map and solution can be added to the entry for this particular game - https://solutionarchive.com/game/id%2C9 ... C+The.html (scroll down to the "Resources" section).
by Alastair
Thu Sep 08, 2022 8:38 pm
Forum: Site feedback & announcements
Topic: Screenshots resolution
Replies: 12
Views: 21128

Re: Screenshots resolution

[*]TRS-80: 384x192 (emulator might save it as 512x384) What is the fix to get the 512x384 screenshot to 384x192? Resize to 384 wide and then crop off the extra height? Or resize the whole thing to 384x192? So long as the text is sharp it is probably best to leave it at 512x384, at least the aspect ...
by Alastair
Sat Sep 03, 2022 2:47 pm
Forum: Classics
Topic: SC-3000 Rabbit Hole... Unlisted Adventures
Replies: 89
Views: 105754

Re: SC-3000 Rabbit Hole... Unlisted Adventures

Strident wrote:
Sat Sep 03, 2022 1:50 pm
Could you possibly upload the files again, please? The system doesn't like commas in the filenames.
No unsurmountable problems here, the only issue is that filenames with spaces get chopped off at the first space but it's just a matter of renaming the file (either before or after downloading).
by Alastair
Sat Jul 02, 2022 9:46 pm
Forum: Classics
Topic: Mike Snyder's TRS-80 CoCo Adventures
Replies: 7
Views: 3500

Re: Mike Snyder's TRS-80 CoCo Adventures

Strident wrote:
Sat Jul 02, 2022 5:08 pm
Would be very easy to disappear down a T&D rabbit hole too...
In that case I won't mention T&D Software.zip at https://colorcomputerarchive.com/repo/Disks/Magazines/
by Alastair
Mon Jun 27, 2022 10:23 pm
Forum: Classics
Topic: C64 Mountain Valley
Replies: 35
Views: 22437

Re: C64 Mountain Valley

Garry, to quote from the manual https://vice-emu.sourceforge.io/vice_2.html#SEC6 As of version 2.3, two C64 emulators are provided: `x64' (fast) and `x64sc' (accurate). As of version 3.4 `x64' will no more get built by default and is not contained in the default binary packages. The fast C64 emulato...
by Alastair
Sun Jun 26, 2022 10:40 pm
Forum: Classics
Topic: C64 Mountain Valley
Replies: 35
Views: 22437

Re: C64 Mountain Valley

Garry, assuming you are using VICE under Settings > Drive settings make sure that there is a tick next to True drive emulation. Just be prepared for a bit of a wait as the game loads.
by Alastair
Mon Mar 28, 2022 11:37 pm
Forum: Classics
Topic: Colossal Cave Adventure (Anubis Software)
Replies: 13
Views: 1893

Re: Colossal Cave Adventure (Anubis Software)

Flag 17 is the area that the issue is around. PLOVER won't activate until it's set, you just get a "Pardon!" response... so I guess it needs to be set when the player discovers the magic word? There are a couple of ways that this may be set in the game (there may be more but these are the two I hav...
by Alastair
Mon Mar 28, 2022 10:53 pm
Forum: Classics
Topic: Colossal Cave Adventure (Anubis Software)
Replies: 13
Views: 1893

Re: Colossal Cave Adventure (Anubis Software)

[...] there is a problem with the PLOVER command in Room Y2 (loc. 26) and in the Small chamber with the emerald (loc. 58); it doesn't work at all. My apologies for not noticing this earlier, but you cannot use PLOVER when carrying the emerald, you must remove the emerald from the Plover room by som...