Search found 652 matches
- Sun Nov 27, 2022 12:38 am
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22569
Re: Powerstar (Atari)
I have managed to finish it, but not with a full score (184 out of 216) and I don't know why the password is what it is. Starting off, I have managed to decode the following: inventory look north south east west fuel hilox score fir¥shoot ugotit use take off put on wear get tak¥pic«carry put drop pl...
- Sat Nov 26, 2022 10:52 pm
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22569
Re: Powerstar (Atari)
Alex, have you been able to decode a verb list?
- Sat Nov 26, 2022 3:52 pm
- Forum: Classics
- Topic: Powerstar (Atari)
- Replies: 24
- Views: 22569
Re: Powerstar (Atari)
There are some errors in the above partial solution, in particular the directions when leaving the robot room and also after picking up the bomb. Then there is the question of the spacesuit, how does Stonic know that the suit is there? I have not been able to find a way to see anything (or use any o...
- Sat Nov 12, 2022 8:34 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 77
- Views: 92067
Re: Missing Atari 8-bit titles
Welcome, thank you for your kind words and your own work on Atari related matter, and regarding ... Additional note: you can safely remove Twisted Forest from the archive. This reference comes from our site and a mislabeled cracked disk I had. It turns out this is not an unknown game at all but just...
- Wed Oct 19, 2022 10:37 pm
- Forum: Site feedback & announcements
- Topic: RPGs... removal discussion & log
- Replies: 12
- Views: 15295
Re: RPGs... removal discussion & log
Returning to the original game under consideration. From the English listing and description it doesn't really qualify as a classic text adventure, featuring only combat, no puzzles, no inventory system, and only "single word" commands, restricted to movement and fight/flee combat. Since it seems to...
- Tue Oct 18, 2022 10:33 pm
- Forum: Site feedback & announcements
- Topic: RPGs... removal discussion & log
- Replies: 12
- Views: 15295
Re: RPGs... removal discussion & log
CASA is not a site for all RPGs, but some RPGs may warrant inclusion on this site. There have been a couple of threads - What games should we include? and MicroMUD for the C64 - where we have wrestled with the question of what criteria games should fulfil for us to accept the game. Needless to say n...
- Wed Oct 05, 2022 11:01 pm
- Forum: Classics
- Topic: Adventure Master
- Replies: 18
- Views: 8333
Re: Adventure Master
I'm getting an expired security certificate so for anyone interested I suggest using http://www.bresoftware.com/ instead, although there is not much there.Garry wrote: ↑Wed Oct 05, 2022 7:42 amI didn't expect this. BRE Software is still around. They have a web site at https://www.bresoftware.com/
- Mon Oct 03, 2022 9:31 pm
- Forum: Classics
- Topic: SC-3000 Rabbit Hole... Unlisted Adventures
- Replies: 89
- Views: 105754
Re: SC-3000 Rabbit Hole... Unlisted Adventures
Welcome to CASA!
To the archive (https://solutionarchive.com/) so that the map and solution can be added to the entry for this particular game - https://solutionarchive.com/game/id%2C9 ... C+The.html (scroll down to the "Resources" section).
- Thu Sep 08, 2022 8:38 pm
- Forum: Site feedback & announcements
- Topic: Screenshots resolution
- Replies: 12
- Views: 21128
Re: Screenshots resolution
[*]TRS-80: 384x192 (emulator might save it as 512x384) What is the fix to get the 512x384 screenshot to 384x192? Resize to 384 wide and then crop off the extra height? Or resize the whole thing to 384x192? So long as the text is sharp it is probably best to leave it at 512x384, at least the aspect ...
- Sat Sep 03, 2022 2:47 pm
- Forum: Classics
- Topic: SC-3000 Rabbit Hole... Unlisted Adventures
- Replies: 89
- Views: 105754
Re: SC-3000 Rabbit Hole... Unlisted Adventures
No unsurmountable problems here, the only issue is that filenames with spaces get chopped off at the first space but it's just a matter of renaming the file (either before or after downloading).
- Sat Jul 02, 2022 9:46 pm
- Forum: Classics
- Topic: Mike Snyder's TRS-80 CoCo Adventures
- Replies: 7
- Views: 3500
Re: Mike Snyder's TRS-80 CoCo Adventures
In that case I won't mention T&D Software.zip at https://colorcomputerarchive.com/repo/Disks/Magazines/
- Mon Jun 27, 2022 10:23 pm
- Forum: Classics
- Topic: C64 Mountain Valley
- Replies: 35
- Views: 22437
Re: C64 Mountain Valley
Garry, to quote from the manual https://vice-emu.sourceforge.io/vice_2.html#SEC6 As of version 2.3, two C64 emulators are provided: `x64' (fast) and `x64sc' (accurate). As of version 3.4 `x64' will no more get built by default and is not contained in the default binary packages. The fast C64 emulato...
- Sun Jun 26, 2022 10:40 pm
- Forum: Classics
- Topic: C64 Mountain Valley
- Replies: 35
- Views: 22437
Re: C64 Mountain Valley
Garry, assuming you are using VICE under Settings > Drive settings make sure that there is a tick next to True drive emulation. Just be prepared for a bit of a wait as the game loads.
- Mon Mar 28, 2022 11:37 pm
- Forum: Classics
- Topic: Colossal Cave Adventure (Anubis Software)
- Replies: 13
- Views: 1893
Re: Colossal Cave Adventure (Anubis Software)
Flag 17 is the area that the issue is around. PLOVER won't activate until it's set, you just get a "Pardon!" response... so I guess it needs to be set when the player discovers the magic word? There are a couple of ways that this may be set in the game (there may be more but these are the two I hav...
- Mon Mar 28, 2022 10:53 pm
- Forum: Classics
- Topic: Colossal Cave Adventure (Anubis Software)
- Replies: 13
- Views: 1893
Re: Colossal Cave Adventure (Anubis Software)
[...] there is a problem with the PLOVER command in Room Y2 (loc. 26) and in the Small chamber with the emerald (loc. 58); it doesn't work at all. My apologies for not noticing this earlier, but you cannot use PLOVER when carrying the emerald, you must remove the emerald from the Plover room by som...