Title and in game music in text adventures

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

Moderator: Alastair

Post Reply
Message
Author
Denny
Posts: 7
Joined: Tue Oct 24, 2023 3:27 pm

Title and in game music in text adventures

#1 Post by Denny » Sun Jul 07, 2024 10:54 am

Besides Kentilla on the C64 by Rob Hubbard, can you name any other text/graphical adventures which have a title track or in game music?

User avatar
Strident
Posts: 1008
Joined: Fri Aug 12, 2011 2:57 pm

Re: Title and in game music in text adventures

#2 Post by Strident » Sun Jul 07, 2024 11:47 am

Relatively few, thankfully.

It tends to be ones from the labels more known for arcade or action titles; The Neverending Story by Ocean, for example.

Fred Gray did the music for both that and Hunchback; but I think Hunchback's music was limited to the initial title screen/load.

[Both comments refer to the ZX Spectrum versions.]

User avatar
Exemptus
Posts: 46
Joined: Wed Dec 11, 2019 2:03 pm
Location: UK

Re: Title and in game music in text adventures

#3 Post by Exemptus » Sun Jul 07, 2024 3:29 pm

The Heroes of Karn on C64, of course, but you already knew that. Also Eric the Unready qualifies, despite being a hybrid. We have also Sorcery! (all four parts), the 1986 Dracula by CRL, Tass Times in Tonetown, CYPHER, Leadlight Gamma, and Vlad the Impaler at least. The oldest example I can think of is the Apple II version of Lucifer's Realm, from 1981.

If we include free / IF scene ones, there are quite a few: The Art of Fugue comes to mind, as well as According to Cain, Cannery Vale, Exhibition, the extended version of Andromeda Apocalypse, and many others.

Personally I'd rather not have music or make it optional, unless it serves a purpose as part of the the game mechanics (rather a modern thing).
Last edited by Exemptus on Mon Jul 08, 2024 11:06 pm, edited 1 time in total.

Alastair
Posts: 1059
Joined: Fri Nov 11, 2005 12:21 am

Re: Title and in game music in text adventures

#4 Post by Alastair » Sun Jul 07, 2024 9:52 pm

Pimania had a "free hit single" [*] on the B side of the cassette. :D

[*] Also labelled "free appalling hypnotic disco theme music!"

User avatar
Alex
Posts: 962
Joined: Tue Oct 24, 2006 10:45 pm
Location: Netherlands

Re: Title and in game music in text adventures

#5 Post by Alex » Fri Jul 12, 2024 5:36 pm

Miss Marple for the c64 with the original tune from the Miss Marple movies with Margeret Rutherford from the sixties. Mystery Voyage c64 (title music, sound effects and speech), De Sekte c64 (plays music each time you advance).

User avatar
Exemptus
Posts: 46
Joined: Wed Dec 11, 2019 2:03 pm
Location: UK

Re: Title and in game music in text adventures

#6 Post by Exemptus » Fri Jul 12, 2024 11:45 pm

Also The Crystals of Carus. now that we're talking about the C64.

User avatar
Templar
Posts: 1
Joined: Sun Aug 11, 2024 4:50 am
Location: Cydonia, Hellas

Re: Title and in game music in text adventures

#7 Post by Templar » Sun Aug 11, 2024 7:40 pm

The Pawn from Magnetic Scrolls has a nice intro music and a hi-res resolution picture (the poster actually that comes with the game). That's on the Amiga.
You are standing at the end of a road before a small brick building. Around
you is a forest. A small stream flows out of the building and down a gully.

> GO EAST

Post Reply