Extracting a GAC'ed C64 adventure

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

Moderator: Alastair

Post Reply
Message
Author
User avatar
Gunness
Site Admin
Posts: 1826
Joined: Tue Dec 07, 2004 7:04 pm
Location: Copenhagen, Denmark
Contact:

Extracting a GAC'ed C64 adventure

#1 Post by Gunness » Tue May 15, 2012 10:42 am

I was trying to help a chap with a C64 adventure written for the C64 (it's in Danish, so nobody here is likely to have played it).
When you play partway into it, you are prompted for a code which was part of the original documentation. I bought the game back in the day but ditched everything but the manual, and the code's not there. Perhaps it was printed on the floppy label.

No matter. I asked the author, and he couldn't remember the code either.

Is there any way in which I can extract a vocabulary listing from the game (which should include the code)? I've looked at UnGAC and Grackle, but neither of these support the C64 format.

dave
Posts: 606
Joined: Tue Aug 21, 2007 10:20 pm

Re: Extracting a GAC'ed C64 adventure

#2 Post by dave » Tue May 15, 2012 12:33 pm

Any chance of a copy of the snapshot? In theory it should be quick to add the C64 format, but it depends on how much of the file format they kept the same.

dave
Posts: 606
Joined: Tue Aug 21, 2007 10:20 pm

Re: Extracting a GAC'ed C64 adventure

#3 Post by dave » Tue May 15, 2012 2:44 pm

Right I think I've got a version that will read C64 GAC files (saved as a vice snapshot: .vsf), or at least on the couple I've tested it on. Some of the verbs may be a bit screwy as the C64 seems to have a couple of extra headers that none of the other version have.

User avatar
Gunness
Site Admin
Posts: 1826
Joined: Tue Dec 07, 2004 7:04 pm
Location: Copenhagen, Denmark
Contact:

Re: Extracting a GAC'ed C64 adventure

#4 Post by Gunness » Tue May 15, 2012 7:25 pm

Ok, I've mailed you a snapshop. Best of luck :thumb:

Post Reply