Here's a challenge if you want one... I was asking him about it on Twitter and mentioning we don't yet have a solution up for it...
Oh yeah although even though I wrote the game back in 87 I can no longer remember how to complete it - I wonder if I still have my notes / map for this game - maybe a better adventurer than me could solve it
Moonstone was issued as a disk bonus with Page 6, issue 34, July/August 1988. The instructions are on p. 23.
I haven't played it myself, but I do have a solution by John E. (TEBSF). I haven't submitted it, as I don't have John's permission to do so. However, I'm sure he won't mind if I note his introductory comments:
"If you've played this game you'll know how frustrating mapping the swampland is! The adventure is not at all logical!"
That sounds like a challenge. I'll have to give it a go.
As an Atari user from back in the day, I have a lot of Atari additions for the database, including maps and solutions, but Jacob doesn't seem interested in them, as they're not C64.
Ha, ha, ha. I just watched the video. That was actually quite funny. The author bags his own game.
When I was writing for Page 6, the publisher, Les Ellingham, sent me half a dozen or so adventures to review prior to putting them in the Page 6 public domain library. I played them all and wrote extensive test notes for the authors. They ranged in quality, but, for whatever reason, none of them were ever published. I think I've still got them on a floppy somewhere, but I don't have a disk drive that works and the floppy is possibly unreadable after all this time. However, I do have my original notes and map and have started to recreate them (albeit in somewhat expanded versions) in Inform 6.
Anyway. one of these was another game by Tony Longworth called Sabotage: Part 1. If anyone comes across this, I'd love to get a copy so that I can replay it. It's somewhat similar to Brian Moriarty's Crash Dive in A.N.A.L.O.G. Computing.
It's a small game with 16 rooms written in Atari BASIC. It starts in the escape tube of a submarine. There's only a closed hatch and you are carrying top secret plans.
As the game unfolds, you come across a dead captain and a saboteur. You have to use an aqualung to explore outside the submarine where you find a bomb bolted to the hull. You have to disable the bomb to win the game and then you get a password for part 2, but I suspect that part 2 was never written.