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Grand Larceny
Posted: Tue Dec 29, 2009 3:02 am
by terri
This is a joystick + input game put out my Melbourne House.
It's a C64 game.
There seem to be a few red herrings, or else I am missing the correct verb.
Any players out there who wish to join?
Posted: Tue Dec 29, 2009 8:39 am
by Mark
I might, in fact. I have looked at a screenshot, and it appears that this game's optics were an inspiration to Lucasfilm's Labyrinth. Since Labyrinth is the great-grandmother of all Lucasfilm adventures, and a game that had me fascinated for over 20 years, the graphics alone scream at me to have a look at it. I won't promise anything, though

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Grand Larceny
Posted: Wed Dec 30, 2009 3:40 am
by Amby
Ah - I have this game and my trusty C64 emulator - unfortunately I can't seem to get the PC to move. Perhaps my lack of joystick or equivalent?
Posted: Wed Dec 30, 2009 8:06 am
by Mark
Lucky me. I own a cool USB Classic Competition Pro Joystick

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With the VICE emulator I never had any problems with keyboard control (before I bought my trusty Joystick). You using another sim?
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edit: I just tried it out with keyboard control, and did a bit of research. Unfortunately, I stumbled across a solution. It is rather short, so I got spoiled a little even before I was able to turn my eyes away, hehe. But just some general hints to avoid frustration:
1 - if you have defined a keyset for the joystick control, and have the space bar defined as fire button, you can't enter reasonable commands, because the space isn't recognized anymore. Use another key, and you'll be able to enter commands.
2 - Use the "joystick" in port 2. Do not define keysets including keys on the numpad, because that is used to control the walking speed of your sprite (9 being the fastest).
Posted: Thu Dec 31, 2009 9:43 am
by Mark
Okay, shame on me... I played it with occasional help of the solution. So, Terri, Amby - if you haven't given up yet, and want to try without cheating, ask me when you're totally stuck.
There are indeed a lot of red herrings. Or at least items that have nothing to do with the actual solution, but may nevertheless produce some funny results.
I must admit that I do like this game - not as an adventure, because it isn't a good one. I appreciate it from the historical point of view, as one of the earliest predecessors to point & click adventures.
Posted: Thu Dec 31, 2009 8:07 pm
by terri
Yes, I'd like some hints.
Where to use the jemmy? Where to use the security card?
The girl at the bar - a red herring?
Posted: Thu Dec 31, 2009 11:17 pm
by terri
Well, since you found a solution, I decided to look some more and found it as well.
You're correct about this not being a good game. The very idea that you are carrying something you know nothing about since it is not in your inventory (unless, I suppose, one needs to examine or search oneself) is pushing it more than a tad.
However, I'll acknowledge that there are many different ways of getting to places. However, far too many red herrings.
So, now I'll look for Labyrinth (in the hopes that this is not an arcade game).
Thanks for your help. Much appreciated, given my frustrations with the other game I am playing.
Posted: Sat Jan 02, 2010 11:38 pm
by terri
Did some more searching about Labyrinth, and found references to, and the solution to Masquerade (which apparently was "the game" to try back then, when I didn't know what a game was, let alone a computer).
Of course. Could not really be solveable without help.
Anyway, see my other post.
Posted: Sun Jan 03, 2010 10:57 am
by Mark
As far as I know your preferences, you will be pretty disappointed by "Labyrinth", I reckon. Only the very start is a short text adventure part, and then you enter the Labyrinth and it becomes more of a point & click sort of thing. It also has a few "arcade" parts, which are pretty hard to manage without a decent joystick.
The game is hard to solve, and in places it's unfair and confusing. But hey, it has David Bowie in it, and characters designed by Jim Henson. I remember I loved the game back when it came out, because the interface was all new and exciting for the time, and of course I totally adored the movie. Jim Henson was, is, and will remain the grestest. RIP.
Posted: Mon Jan 04, 2010 4:03 pm
by Mark
Just for the records, in case anyone really still bothers with this game

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terri wrote:Where to use the jemmy?
Not sure if it's needed. If yes, I suppose you have to have it in your inventory once you find the obvious place to use it (after you got past the secretary).
terri wrote:Where to use the security card?
Red herring, apparently.
terri wrote:The girl at the bar - a red herring?
Yes.
Also started fiddling around with Masquerade a bit. Didn't get very far yet, though. You planning to play the game, terri? If yes, maybe a new thread might be in order.
Posted: Tue Jan 05, 2010 1:02 am
by terri
No, I found a solution out there somewhere, and played it. Too complex for me. I would never have figured out what to do. Good luck it you want to give it a go.