Death Knights of Krynn - stuck for ages now.

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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Mark
Posts: 90
Joined: Sun Feb 27, 2005 7:04 pm
Location: Germany

#16 Post by Mark »

that would be very cool. I (and I guess Jacob as well) will certainly cross thumbs that you make it, so we can end that chapter once and for all, hehe. I got a german language walkthrough out of some old computer magazine. Tell me if you want/need it. It's not too exact, but useful enough as a guiding line.
Guido
Posts: 70
Joined: Wed Dec 15, 2004 11:33 am
Location: Germany

Krynn

#17 Post by Guido »

Hi, I´ve reached the point where I can enter the Dargaard Keep, but I think I have to enter a place called "voice wood" at first. So if the problem was entering Dargaard tower you´ll have to type "Denissa" as the password. (Described in Jounal Entry 32). Or is the problem later in the game?.
Mark
Posts: 90
Joined: Sun Feb 27, 2005 7:04 pm
Location: Germany

#18 Post by Mark »

I think I have been in Voice Wood back when I played it. Gonna check my maps and look what I find. And if I remember correctly, there was something very important in Voice wood, without which the game can't be solved. Some item or so. I'll update you as soon as possible.
Mark
Posts: 90
Joined: Sun Feb 27, 2005 7:04 pm
Location: Germany

#19 Post by Mark »

Okay, found it. Wasn't all clear if you actually were in Voice Wood or not from your entry. Just in case you weren't: The entrance to Voice Wood is at the eastern side of Dulcimer, where you have to defeat the Lich first to be able to get into the wood. In the Wood you get the Rod of Omniscience. I think without this one, you'll have a hard time in Dargaard Keep. Good luck on solving the game.

Mark
Guido
Posts: 70
Joined: Wed Dec 15, 2004 11:33 am
Location: Germany

#20 Post by Guido »

Yup, got it.My problem was to get rid of this f** Lich because one had to go to the "graveyard" and destroy his ampoule or something before you can enter the voice woods.
Ok, this one I´ve done.But I cannot see the problem with finding Soth. If so it was really a bug cause one cannot miss him.
Thanx
Mark
Posts: 90
Joined: Sun Feb 27, 2005 7:04 pm
Location: Germany

#21 Post by Mark »

finished the game? Congrats. So Jacob can soon expect a set of maps and a walkthrough from you, I hope ;-)

A bug... could be. After all, I had to give up another one of those AD&D games back then because of some weird bug. I think it was Secret of the Silver Baldes, where some important battle was screwed up because the damn enemy sprites weren't showing on the screen. Another possibility is of course that, back when I played Death Knights, I had a massive stroke of stupidity hehe
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